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<title>vkvg/cmake/FindGLFW3.cmake, branch tinycthread</title>
<subtitle>VulKan Vector Graphics</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/vkvg/atom/cmake/FindGLFW3.cmake?h=tinycthread</id>
<link rel='self' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/atom/cmake/FindGLFW3.cmake?h=tinycthread'/>
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<updated>2020-01-23T13:04:02Z</updated>
<entry>
<title>Appveyor (#27)</title>
<updated>2020-01-23T13:04:02Z</updated>
<author>
<name>j-p</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2020-01-23T13:04:02Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=a759ac6afbf3d969270bb4c6e7235e9dfd969211'/>
<id>urn:sha1:a759ac6afbf3d969270bb4c6e7235e9dfd969211</id>
<content type='text'>
* replace 'uint' with 'uint32_t' for MSVC
* appveyor: fix win64 compilation.</content>
</entry>
<entry>
<title>first commit</title>
<updated>2017-12-28T02:29:08Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2017-12-27T16:35:30Z</published>
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<id>urn:sha1:4e4b9e487f695f8ca7751f182c3066c86d5706e3</id>
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