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<title>vkvg/src/vkvg_buff.c, branch test_double_simd</title>
<subtitle>VulKan Vector Graphics</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/vkvg/atom/src/vkvg_buff.c?h=test_double_simd</id>
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<updated>2021-08-09T08:54:11Z</updated>
<entry>
<title>vkvg_surface_write_to_memory, #vkvg_export and #vkvg_inline modifs</title>
<updated>2021-08-09T08:54:11Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2021-08-09T08:54:11Z</published>
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</content>
</entry>
<entry>
<title>use VulkanMemoryAllocator for mem allocs</title>
<updated>2018-05-08T08:26:39Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2018-05-08T08:26:39Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=69163e87bded4c26639ad696321beb0c5dd2d2b5'/>
<id>urn:sha1:69163e87bded4c26639ad696321beb0c5dd2d2b5</id>
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</content>
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<entry>
<title>add license headers</title>
<updated>2018-04-19T21:15:27Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2018-04-19T21:15:27Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=d4471ad875c32452604bcb5940a6132bbb4a2b2b'/>
<id>urn:sha1:d4471ad875c32452604bcb5940a6132bbb4a2b2b</id>
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</content>
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<entry>
<title>spir-v codes in shaders.h, should be automated with cmake, small fixes</title>
<updated>2017-12-28T03:03:45Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2017-12-28T03:03:45Z</published>
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<id>urn:sha1:f490d228e3189d361f944b5a83392cd3c44204ab</id>
<content type='text'>
</content>
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<entry>
<title>first commit</title>
<updated>2017-12-28T02:29:08Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2017-12-27T16:35:30Z</published>
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