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<title>vkvg/src/vkvg_device.c, branch gradComputeTest</title>
<subtitle>VulKan Vector Graphics</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/vkvg/atom/src/vkvg_device.c?h=gradComputeTest</id>
<link rel='self' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/atom/src/vkvg_device.c?h=gradComputeTest'/>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/'/>
<updated>2018-04-17T14:43:47Z</updated>
<entry>
<title>test with a compute queue for gradient</title>
<updated>2018-04-17T14:43:47Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2018-04-17T14:43:47Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=182b31b310ff9f27fd62257426da377515d7ad9c'/>
<id>urn:sha1:182b31b310ff9f27fd62257426da377515d7ad9c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>devel</title>
<updated>2018-04-17T14:36:20Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2018-04-17T14:36:20Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=1afbf1702e3ed4a15d505b67ddbe5b4ceb9dcc49'/>
<id>urn:sha1:1afbf1702e3ed4a15d505b67ddbe5b4ceb9dcc49</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Devel (#4)</title>
<updated>2018-04-10T03:59:40Z</updated>
<author>
<name>j-p</name>
<email>jp.bruyere@live.be</email>
</author>
<published>2018-04-10T03:59:40Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=88996c4e1f4844e183189eb578eff70d3bf09384'/>
<id>urn:sha1:88996c4e1f4844e183189eb578eff70d3bf09384</id>
<content type='text'>
* create surface from image, split device internal funs in separate file, update_descriptors from surf more generic

* curve_to implementation with antigrain algorithm, should find correct limits
</content>
</entry>
<entry>
<title>use phy in device creation instead of memprops struct for easy .net integration</title>
<updated>2018-04-03T02:14:20Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2018-04-03T02:14:20Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=bdc1c01be5b2bd91aa11bd977defe3753a0da77e'/>
<id>urn:sha1:bdc1c01be5b2bd91aa11bd977defe3753a0da77e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>try to make ctx thread safe with dedicated pools by context</title>
<updated>2017-12-29T09:01:11Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2017-12-29T09:01:11Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=1b021713595acad55831aae663d7a1729701f140'/>
<id>urn:sha1:1b021713595acad55831aae663d7a1729701f140</id>
<content type='text'>
</content>
</entry>
<entry>
<title>spir-v codes in shaders.h, should be automated with cmake, small fixes</title>
<updated>2017-12-28T03:03:45Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2017-12-28T03:03:45Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=f490d228e3189d361f944b5a83392cd3c44204ab'/>
<id>urn:sha1:f490d228e3189d361f944b5a83392cd3c44204ab</id>
<content type='text'>
</content>
</entry>
<entry>
<title>first commit</title>
<updated>2017-12-28T02:29:08Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2017-12-27T16:35:30Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vkvg/commit/?id=4e4b9e487f695f8ca7751f182c3066c86d5706e3'/>
<id>urn:sha1:4e4b9e487f695f8ca7751f182c3066c86d5706e3</id>
<content type='text'>
</content>
</entry>
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