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| author | Marco Rubin <20150305+Rubo3@users.noreply.github.com> | 2022-03-11 14:38:04 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-11 14:38:04 +0100 |
| commit | a386632275a3d801a7667e9234670cb2d0ab88cb (patch) | |
| tree | 2d2a710bc505573ca01b12312c867722ef62ff6e | |
| parent | dcccf3885307cee7d128b6daa35bed25711f1a7a (diff) | |
Docs typo fixes (#110)
| -rw-r--r-- | include/vkvg.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/vkvg.h b/include/vkvg.h index c014741..80e6c1d 100644 --- a/include/vkvg.h +++ b/include/vkvg.h @@ -1822,9 +1822,9 @@ uint32_t vkvg_pattern_get_reference_count (VkvgPattern pat); * @brief create a surface pattern * * Create a new pattern from the supplied #surface. The advantage of having - * a #VkvgPattern to paint an image resides in the hability to set filtering options + * a #VkvgPattern to paint an image resides in the ability to set filtering options * as well as repeat behaviour on borders. Reference count of the supplied surface will - * be incremented so that it will not be destroyed before this pattern release it. + * be incremented so that it will not be destroyed before this pattern releases it. * @param surf a valid #VkvgSurface to use for pattern * @return VkvgPattern a newly created pattern */ |