#include "test.h" void test() { VkvgContext ctx = vkvg_create(surf); vkvg_set_source_rgba(ctx, 0.9f, 0.9f, 0.9f, 1); vkvg_paint(ctx); float x = 20, y = 20, dx = 40, dy = 60; // vkvg_scale(ctx,5,5); vkvg_set_line_width(ctx, 30); vkvg_set_source_rgba(ctx, 0.0, 0.0, 0, 1); vkvg_move_to(ctx, x, y); vkvg_rel_line_to(ctx, 0, dy); vkvg_stroke(ctx); vkvg_set_line_cap(ctx, VKVG_LINE_CAP_SQUARE); vkvg_move_to(ctx, x + dx, y); vkvg_rel_line_to(ctx, 0, dy); vkvg_stroke(ctx); vkvg_set_line_cap(ctx, VKVG_LINE_CAP_ROUND); vkvg_move_to(ctx, x + 2 * dx, y); vkvg_rel_line_to(ctx, 0, dy); vkvg_rel_move_to(ctx, dx, -dy); vkvg_rel_line_to(ctx, dx, dy); vkvg_rel_move_to(ctx, dx, -dy / 2.f); vkvg_rel_line_to(ctx, dx, 0); vkvg_rel_move_to(ctx, dx, dy / 2.f); vkvg_rel_line_to(ctx, dx, -dy); vkvg_rel_move_to(ctx, dx, dy); vkvg_rel_line_to(ctx, 0, -dy); vkvg_rel_move_to(ctx, dx * 2.f, dy); vkvg_rel_line_to(ctx, -dx, -dy); vkvg_rel_move_to(ctx, dx * 3.f, dy / 2.f); vkvg_rel_line_to(ctx, -dx, 0); // vkvg_rel_line_to(ctx,0,-dy); // vkvg_rel_move_to(ctx,dx,dy/2); // vkvg_rel_line_to(ctx,dx,0); vkvg_stroke(ctx); vkvg_set_line_cap(ctx, VKVG_LINE_CAP_BUTT); vkvg_set_line_width(ctx, 1); vkvg_set_source_rgba(ctx, 1, 0, 0, 1); vkvg_move_to(ctx, x, y); vkvg_rel_line_to(ctx, 0, dy); vkvg_rel_move_to(ctx, dx, -dy); vkvg_rel_line_to(ctx, 0, dy); vkvg_rel_move_to(ctx, dx, -dy); vkvg_rel_line_to(ctx, 0, dy); vkvg_stroke(ctx); vkvg_destroy(ctx); } int main(int argc, char* argv[]) { no_test_size = true; PERFORM_TEST(test, argc, argv); return 0; }