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authorjpbruyere <jp.bruyere@hotmail.com>2016-02-04 19:29:28 +0100
committerjpbruyere <jp.bruyere@hotmail.com>2016-02-04 19:29:28 +0100
commit488add6f728a66abefb3c8c031ee973401925d49 (patch)
treeb11d92c55d559dbed3ceb2bc09650f214220f4da /UnitTest/NUnitCrowWindow.cs
parent7b8929e00f83ea8d5d176605ed7074a58f94cd86 (diff)
remove Lock for LayoutingQueue: no used for now
Diffstat (limited to 'UnitTest/NUnitCrowWindow.cs')
-rw-r--r--UnitTest/NUnitCrowWindow.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/UnitTest/NUnitCrowWindow.cs b/UnitTest/NUnitCrowWindow.cs
index 086e122b..1ba9a32e 100644
--- a/UnitTest/NUnitCrowWindow.cs
+++ b/UnitTest/NUnitCrowWindow.cs
@@ -149,7 +149,6 @@ namespace Crow
invGOList = invGOList.Reverse ().ToArray ();
//Debug.WriteLine ("======= Layouting queue start =======");
- lock (Interface.LayoutingQueue) {
while (Interface.LayoutingQueue.Count > 0) {
// Stopwatch lqiProcTime = new Stopwatch ();
// lqiProcTime.Start ();
@@ -162,7 +161,6 @@ namespace Crow
// updateTime.ElapsedMilliseconds, lqi.ToString());
// }
}
- }
//final redraw clips should be added only when layout is completed among parents,
//that's why it take place in a second pass