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-rw-r--r--src/Input/KeyPressEventArgs.cs58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/Input/KeyPressEventArgs.cs b/src/Input/KeyPressEventArgs.cs
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+++ b/src/Input/KeyPressEventArgs.cs
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+// #region License
+// //
+// // The Open Toolkit Library License
+// //
+// // Copyright (c) 2006 - 2009 the Open Toolkit library.
+// //
+// // Permission is hereby granted, free of charge, to any person obtaining a copy
+// // of this software and associated documentation files (the "Software"), to deal
+// // in the Software without restriction, including without limitation the rights to
+// // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+// // the Software, and to permit persons to whom the Software is furnished to do
+// // so, subject to the following conditions:
+// //
+// // The above copyright notice and this permission notice shall be included in all
+// // copies or substantial portions of the Software.
+// //
+// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+// // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+// // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+// // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+// // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+// // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+// // OTHER DEALINGS IN THE SOFTWARE.
+// //
+// #endregion
+
+using System;
+
+namespace Crow
+{
+ /// <summary>
+ /// Defines the event arguments for KeyPress events. Instances of this class are cached:
+ /// KeyPressEventArgs should only be used inside the relevant event, unless manually cloned.
+ /// </summary>
+ public class KeyPressEventArgs : EventArgs
+ {
+ char key_char;
+
+ /// <summary>
+ /// Constructs a new instance.
+ /// </summary>
+ /// <param name="keyChar">The ASCII character that was typed.</param>
+ public KeyPressEventArgs(char keyChar)
+ {
+ KeyChar = keyChar;
+ }
+
+ /// <summary>
+ /// Gets a <see cref="System.Char"/> that defines the ASCII character that was typed.
+ /// </summary>
+ public char KeyChar
+ {
+ get { return key_char; }
+ internal set { key_char = value; }
+ }
+ }
+}