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path: root/src/OpenTKGameWindow.cs
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* free Crow base from OpenTKjpbruyere2016-03-01
* update MouseState buttonsjpbruyere2016-03-01
* base changed done, need mouse state to be updatedjpbruyere2016-03-01
* Merge branch 'DefTemplateSizing0'jpbruyere2016-02-17
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| * add FindByName in HostContainerjpbruyere2016-02-16
| * ensure dirtyRects are added if dirtyState not cleared between updatesjpbruyere2016-02-15
| * code cleanjpbruyere2016-02-15
| * only upload to texture DirtyRectjpbruyere2016-02-15
| * Add ArrangeChildren boolean to ILayoutablejpbruyere2016-02-15
| * testing tabview, ChildLayoutConstraintsjpbruyere2016-02-14
| * clean using, TreeView and TabView empty c# file creationjpbruyere2016-02-13
| * clipping test in top containerjpbruyere2016-02-13
* | add clipping test in top containerjpbruyere2016-02-13
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* MouseCursor property in GOLIBHost; IsActive Prop in GraphicObjectjpbruyere2016-02-13
* Merge branch 'ScrollingWithNewClipping' into NewClippingjpbruyere2016-02-12
* clipping basics ok for Group and PrivateContainer, problems with Templatesjpbruyere2016-02-12
* testing clipping rect registration, clear and clip, not workingjpbruyere2016-02-12
* separate RecreateCache and UpdateCachejpbruyere2016-02-12
* temp save to make test in masterjpbruyere2016-02-12
* IsQueuedForRedraw boolean in each GO, to prevent searching in object listjpbruyere2016-02-11
* LogicalParent use in all bindings; Resolved boolean in Binding class to avoid...jpbruyere2016-02-09
* prevent use of _hoverWidget, prefered propertyjpbruyere2016-02-08
* MaxLayoutingTries; CachingEnabled in GraphicObject + MaxCacheSizejpbruyere2016-02-08
* ensure Groups use Children property (overridable) instead of children fieldjpbruyere2016-02-08
* simpler layouting queue testjpbruyere2016-02-06
* use LayoutingType Enum everywhere instead of casting to (int)jpbruyere2016-02-06
* 2 step, 1=> Simple Register, 2=> Enqueue with priority checkingjpbruyere2016-02-06
* register LinkedListNode, prevent uneeded cyclic refjpbruyere2016-02-04
* LayoutingQueue as LinkedList<T>, perf improvments not fantastishjpbruyere2016-02-04
* MEASURE_TIME debug varjpbruyere2016-02-04
* remove threading for ListBox, not functionnaljpbruyere2016-02-04
* remove Lock for LayoutingQueue: no used for nowjpbruyere2016-02-04
* new layouting queue with double linked list, buggyjpbruyere2016-02-04
* Fix CRLFjpbruyere2016-02-02
* IFill implementationjpbruyere2016-02-02
* debugjpbruyere2016-02-02
* debug and improvmentsjpbruyere2016-02-01
* Rename GOLib to Crowjpbruyere2016-01-27
* Group layouting debug (x positionning of children sized with fit)jpbruyere2015-12-23
* putOnTop as IGOLibInterface, popper putontopjp2015-10-31
* update shader base class and textured shader to reflect GGL classjpbruyere2015-10-29
* file dialogjpbruyere2015-10-21
* Debugjpbruyere2015-10-19
* debug threaded listboxjpbruyere2015-10-14
* threaded combo, Monodevelop addin improvejpbruyere2015-10-05
* * BmpPicture.cs:jpbruyere2015-09-21
* typo and debugjpbruyere2015-09-16
* Check top Objects first if current hover widget not descendant ofjpbruyere2015-09-15
* Clear Bindings when GraphicObject is destroyedjpbruyere2015-09-14
* simplify Loading, removed unnecessary overloadsjpbruyere2015-09-09