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// Copyright (c) 2015-2021 Jean-Philippe Bruyère <jp_bruyere@hotmail.com>
//
// This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
using System;
namespace vke
{
public class AngleAnimation : FloatAnimation2
{
#region CTOR
public AngleAnimation(Object instance, string PropertyName, float Target, int stepCount = 20) :
base (instance,PropertyName,MathHelper.NormalizeAngle(Target),stepCount) {
initialValue = MathHelper.NormalizeAngle (initialValue);
}
#endregion
}
}
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