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//
// HelloCube.cs
//
// Author:
// Jean-Philippe Bruyère <jp.bruyere@hotmail.com>
//
// Copyright (c) 2016 jp
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using Crow;
namespace Tests
{
class HelloCube : CrowWindow
{
[STAThread]
static void Main ()
{
HelloCube win = new HelloCube ();
win.Run (30);
}
public HelloCube ()
: base(800, 600,"Crow Test with OpenTK")
{
}
vaoMesh cube;
Texture texture;
Matrix4 projection, modelview;
void initGL(){
GL.Enable (EnableCap.CullFace);
GL.Enable (EnableCap.Blend);
GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha);
cube = vaoMesh.CreateCube ();
texture = new Texture ("image/textest.png");
projection =
Matrix4.CreatePerspectiveFieldOfView (
MathHelper.PiOver4,
ClientRectangle.Width / (float)ClientRectangle.Height, 1.0f, 10.0f);
modelview = Matrix4.LookAt(new Vector3(5,5,5), Vector3.Zero, Vector3.UnitZ);
}
protected override void OnLoad (EventArgs e)
{
base.OnLoad (e);
AddWidget(
new Window ()
{
Title = "Hello World"
}
);
initGL ();
}
public override void OnRender (FrameEventArgs e)
{
base.OnRender (e);
shader.SetMVP(modelview * projection);
GL.BindTexture (TextureTarget.Texture2D, texture);
cube.Render (BeginMode.Triangles);
GL.BindTexture (TextureTarget.Texture2D, 0);
}
}
}
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