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//
//  ColorPicker.cs
//
//  Author:
//       Jean-Philippe Bruyère <jp.bruyere@hotmail.com>
//
//  Copyright (c) 2016 jp
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Xml.Serialization;
using System.ComponentModel;

namespace Crow
{
	public class ColorPicker : TemplatedControl
	{
		public ColorPicker () : base ()
		{
		}

		const double div = 255.0;
		const double colDiv = 1.0 / div;

		Color curColor;
		double h,s,v;

		[XmlAttributeAttribute()]
		public virtual double R {
			get { return Math.Round(curColor.R * div); }
			set {
				if (R == value)
					return;				
				curColor.R = value * colDiv;
				NotifyValueChanged ("R", R);
				hsvFromRGB ();
				notifyCurColorHasChanged ();
			}
		}
		[XmlAttributeAttribute()]
		public virtual double G {
			get { return Math.Round(curColor.G * div); }
			set {
				if (G == value)
					return;
				curColor.G = value * colDiv;
				NotifyValueChanged ("G", G);
				notifyCurColorHasChanged ();
				hsvFromRGB ();
			}
		}
		[XmlAttributeAttribute()]
		public virtual double B {
			get { return Math.Round(curColor.B * div); }
			set {
				if (B == value)
					return;
				curColor.B = value * colDiv;
				NotifyValueChanged ("B", B);
				notifyCurColorHasChanged ();
				hsvFromRGB ();
			}
		}
		[XmlAttributeAttribute()]
		public virtual double A {
			get { return Math.Round(curColor.A * div); }
			set {
				if (A == value)
					return;
				curColor.A = value * colDiv;
				NotifyValueChanged ("A", A);
				notifyCurColorHasChanged ();
				hsvFromRGB ();
			}
		}
		[XmlAttributeAttribute()]
		public virtual double H {
			get { return Math.Round (h, 3); }
			set {
				if (H == value)
					return;
				h = value;
				NotifyValueChanged ("H", H);
				rgbFromHSV ();
			}
		}
		[XmlAttributeAttribute()]
		public virtual double S {
			get { return Math.Round (s, 2); }
			set {
				if (s == value)
					return;
				s = value;
				NotifyValueChanged ("S", S);
				rgbFromHSV ();
			}
		}
		[XmlAttributeAttribute()]
		public virtual double V {
			get { return Math.Round (v, 2); }
			set {
				if (v == value)
					return;
				v = value;
				NotifyValueChanged ("V", V);
				rgbFromHSV ();
			}
		}

		[XmlAttributeAttribute]
		public virtual Fill SelectedColor {
			get { return new SolidColor(curColor); }
			set {
				Color c = (value as SolidColor).color;
				if (curColor == c)
					return;
				curColor = c;
				notifyCurColorHasChanged ();
				notifyRGBAHasChanged ();
				hsvFromRGB ();
			}
		}
		[XmlAttributeAttribute]
		public virtual Color SelectedRawColor {
			get { return curColor; }
			set {				
				if (curColor == value)
					return;
				curColor = value;
				notifyCurColorHasChanged ();
				notifyRGBAHasChanged ();
				hsvFromRGB ();
			}
		}
		void notifyCurColorHasChanged(){
			NotifyValueChanged ("SelectedColor", SelectedColor);
			NotifyValueChanged ("SelectedRawColor", curColor);
			string n = curColor.ToString ();
			if (char.IsLetter(n[0]))
				NotifyValueChanged ("SelectedColorName", n);
			else
				NotifyValueChanged ("SelectedColorName", "-");
			NotifyValueChanged ("HexColor", ((int)R).ToString ("X2") + ((int)G).ToString ("X2") + ((int)B).ToString ("X2") + ((int)A).ToString ("X2"));
		}
		void notifyRGBAHasChanged(){
			NotifyValueChanged ("R", R);
			NotifyValueChanged ("G", G);
			NotifyValueChanged ("B", B);
			NotifyValueChanged ("A", A);
		}
		void notifyHSVHasChanged(){
			NotifyValueChanged ("H", H);
			NotifyValueChanged ("S", S);
			NotifyValueChanged ("V", V);
		}
		void hsvFromRGB(){
			Color c = curColor;
			c.ResetName ();
			double min = Math.Min (c.R, Math.Min (c.G, c.B));	//Min. value of RGB
			double max = Math.Max (c.R, Math.Max (c.G, c.B));	//Max. value of RGB
			double diff = max - min;							//Delta RGB value

			v = max;

			if ( diff == 0 )//This is a gray, no chroma...
			{
				h = 0;
				s = 0;
			}else{//Chromatic data...				
				s = diff / max;

				double diffR = (((max - c.R) / 6.0) + (diff / 2.0)) / diff;
				double diffG = (((max - c.G) / 6.0) + (diff / 2.0)) / diff;
				double diffB = (((max - c.B) / 6.0) + (diff / 2.0)) / diff;

				if (c.R == max)
					h = diffB - diffG;
				else if (c.G == max)
					h = (1.0 / 3.0) + diffR - diffB;
				else if (c.B == max)
					h = (2.0 / 3.0) + diffG - diffR;

				if (h < 0)
					h += 1;
				if (h > 1)
					h -= 1;

			}
			notifyHSVHasChanged ();
		}
		void rgbFromHSV(){
			Color c = Color.Black;
			c.ResetName ();
			if (s == 0) {//HSV from 0 to 1
				c.R = v;
				c.G = v;
				c.B = v;
			}else{
				double var_h = h * 6.0;

				if (var_h == 6.0)
					var_h = 0;	//H must be < 1
				double var_i = Math.Floor( var_h );	//Or ... var_i = floor( var_h )
				double var_1 = v * ( 1.0 - s );
				double var_2 = v * (1.0 - s * (var_h - var_i));
				double var_3 = v * (1.0 - s * (1.0 - (var_h - var_i)));

				if (var_i == 0.0) {
					c.R = v;
					c.G = var_3;
					c.B = var_1;
				}else if ( var_i == 1.0 ) { c.R = var_2 ; c.G = v     ; c.B = var_1; }
				else if ( var_i == 2 ) { c.R = var_1 ; c.G = v     ; c.B = var_3; }
				else if ( var_i == 3 ) { c.R = var_1 ; c.G = var_2 ; c.B = v;     }
				else if ( var_i == 4 ) { c.R = var_3 ; c.G = var_1 ; c.B = v;    }
				else                   { c.R = v     ; c.G = var_1 ; c.B = var_2; }
			}
				
			curColor = c;
			notifyCurColorHasChanged ();
			notifyRGBAHasChanged ();
		}
	}
}