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//
// Grid.cs
//
// Author:
// Jean-Philippe Bruyère <jp.bruyere@hotmail.com>
//
// Copyright (c) 2013-2017 Jean-Philippe Bruyère
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Diagnostics;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
using System.ComponentModel;
namespace Crow
{
/// <summary>
/// Simple grid container
/// Allow symetric placement of children on a grid,
/// excedental child (above grid sizing) are ignored
/// and invisible child keep their place in the grid
/// </summary>
public class Grid : Group
{
#region CTOR
protected Grid () : base(){}
public Grid(Interface iface) : base(iface)
{
}
#endregion
#region Private fields
int _spacing;
int _columnCount;
int _rowCount;
#endregion
#region Public Properties
[XmlAttributeAttribute()][DefaultValue(2)]
public int Spacing
{
get { return _spacing; }
set { _spacing = value; }
}
[XmlAttributeAttribute()][DefaultValue(2)]
public virtual int ColumnCount
{
get { return _columnCount; }
set {
if (_columnCount == value)
return;
_columnCount = value;
NotifyValueChanged ("ColumnCount", ColumnCount);
this.RegisterForLayouting (LayoutingType.ArrangeChildren);
}
}
[XmlAttributeAttribute()][DefaultValue(2)]
public virtual int RowCount
{
get { return _rowCount; }
set {
if (_rowCount == value)
return;
_rowCount = value;
NotifyValueChanged ("RowCount", RowCount);
this.RegisterForLayouting (LayoutingType.ArrangeChildren);
}
}
public virtual int CaseWidth {
get { return (Slot.Width - (ColumnCount - 1) * Spacing) / ColumnCount; }
}
public virtual int CaseHeight {
get { return (Slot.Height - (RowCount - 1) * Spacing) / RowCount; }
}
#endregion
#region GraphicObject Overrides
// protected override Size measureRawSize ()
// {
// Size tmp = new Size ();
//
// foreach (GraphicObject c in Children.Where(ch=>ch.Visible)) {
// tmp.Width = Math.Max (tmp.Width, c.Slot.Width);
// tmp.Height = Math.Max (tmp.Height, c.Slot.Height);
// }
//
// tmp.Width *= (ColumnCount - 1) * Spacing / ColumnCount;;
// tmp.Height *= (RowCount - 1) * Spacing / RowCount;
// tmp.Width += 2 * Margin;
// tmp.Height += 2 * Margin;
//
// return tmp;
// }
public override void ChildrenLayoutingConstraints (ref LayoutingType layoutType)
{
//Prevent child repositionning
layoutType &= (~LayoutingType.Positioning);
}
public override bool ArrangeChildren { get { return true; } }
public virtual void ComputeChildrenPositions()
{
int slotWidth = CaseWidth;
int slotHeight = CaseHeight;
for (int curY = 0; curY < RowCount; curY++) {
for (int curX = 0; curX < ColumnCount; curX++) {
int idx = curY * ColumnCount + curX;
if (idx >= Children.Count)
return;
GraphicObject c = Children [idx];
if (!c.Visible)
continue;
c.Slot.X = curX * (slotWidth + Spacing);
c.Slot.Y = curY * (slotHeight + Spacing);
//c.Slot.Width = slotWidth;
//c.Slot.Height = slotHeight;
}
}
IsDirty = true;
}
public override void OnChildLayoutChanges (object sender, LayoutingEventArgs arg)
{
//base.OnChildLayoutChanges (sender, arg);
}
public override bool UpdateLayout (LayoutingType layoutType)
{
RegisteredLayoutings &= (~layoutType);
if (layoutType == LayoutingType.ArrangeChildren) {
ComputeChildrenPositions ();
EnqueueForRepaint ();
return true;
}
return base.UpdateLayout(layoutType);
}
#endregion
}
}
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