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//
// NodeStack.cs
//
// Author:
// Jean-Philippe Bruyère <jp.bruyere@hotmail.com>
//
// Copyright (c) 2016 jp
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
namespace Crow.IML
{
public class NodeStack : Stack<Node>
{
public NodeStack () : base()
{
}
public void IncrementCurrentNodeIndex(){
Node n = this.Pop();
this.Push (new Node (n.CrowType, n.Index + 1));
}
public void DecrementCurrentNodeIndex(){
Node n = this.Pop();
this.Push (new Node (n.CrowType, n.Index - 1));
}
public void ResetCurrentNodeIndex(){
this.Push (new Node (this.Pop().CrowType));
}
}
}
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