diff options
| author | Jean-Philippe Bruyère <jp_bruyere@hotmail.com> | 2021-03-01 14:04:23 +0100 |
|---|---|---|
| committer | Jean-Philippe Bruyère <jp_bruyere@hotmail.com> | 2021-03-01 14:04:23 +0100 |
| commit | a27bb22c63c9944c354b40d9d0d9ee5630b9574e (patch) | |
| tree | c5faa582311cd575a98a74e9c5220ba5d8deef62 /src/Animation/MathHelper.cs | |
initial commit
Diffstat (limited to 'src/Animation/MathHelper.cs')
| -rw-r--r-- | src/Animation/MathHelper.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/Animation/MathHelper.cs b/src/Animation/MathHelper.cs new file mode 100644 index 0000000..6a066b6 --- /dev/null +++ b/src/Animation/MathHelper.cs @@ -0,0 +1,32 @@ +// +// MathHelper.cs +// +// Author: +// Jean-Philippe Bruyère <jp_bruyere@hotmail.com> +// +// Copyright (c) 2019 +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. +using System; +namespace vke { + public static class MathHelper { + public const float Pi = (float)Math.PI; + public const float TwoPi = (float)Math.PI * 2; + } +} |