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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
<AssemblyVersion>0.2.0</AssemblyVersion>
<License>MIT</License>
<Authors>Jean-Philippe Bruyère</Authors>
<Description>Vulkan Stockfish client</Description>
<EnableDefaultNoneItems>false</EnableDefaultNoneItems>
<EnableDefaultCompileItems>false</EnableDefaultCompileItems>
<OutputPath>$(SolutionDir)build\$(Configuration)\</OutputPath>
<IntermediateOutputPath>$(SolutionDir)build\obj\$(Configuration)\</IntermediateOutputPath>
</PropertyGroup>
<ItemGroup>
<GLSLShader Include="shaders\**\*.frag;shaders\**\*.vert;shaders\**\*.comp;shaders\**\*.geom;shaders\**\*.tesc;shaders\**\*.tese" />
<EmbeddedResource Include="ui\icons\*.*">
<LogicalName>icons.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="ui\*.*">
<LogicalName>ui.%(Filename)%(Extension)</LogicalName>
</EmbeddedResource>
<None Include="data\**\*.*;ui\**\*.*">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<Compile Include="src\**\*.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="VkCrowWindow" Version="0.3.8" />
<PackageReference Include="SpirVTasks" Version="0.1.45" PrivateAssets="all" />
<PackageReference Include="vke.EnvironmentPipeline" Version="0.2.2-beta" />
<PackageReference Include="vke.gltfLoader" Version="0.2.2-beta" />
</ItemGroup>
<PropertyGroup>
<TestProperty>notset</TestProperty>
</PropertyGroup>
<Target Name="CrowEditResolveTargetPath" AfterTargets="GetTargetPath"
Outputs="$(TestProperty)">
<CreateProperty Value="$(TargetPath)">
<Output TaskParameter="Value" PropertyName="TestProperty"/>
</CreateProperty>
</Target>
</Project>
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