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| author | Bryce Harrington <b.harrington@samsung.com> | 2014-05-08 15:35:35 -0700 |
|---|---|---|
| committer | Bryce Harrington <b.harrington@samsung.com> | 2014-05-08 18:50:52 -0700 |
| commit | f1e09b6629d1796087405c69609db829d5008653 (patch) | |
| tree | 2311d235ddbe39f01feb9b2c777f9151c94eab26 /src/caskbench_context.cpp | |
| parent | 7d92e77e4a6344760e4cec50ead3a39b03367e11 (diff) | |
Disentagle the animation and multishape loops from other cases
Break out a discrete _draw_shape() routine that can be reused separately
for animation, multishapes, and everything else. This better
compartmentalizes the drawing code and eliminates a bunch of
unnecessarily complicated logic.
Diffstat (limited to 'src/caskbench_context.cpp')
0 files changed, 0 insertions, 0 deletions