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path: root/src/skia-egl.cpp
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* Refactor egl/glx/image code to be more stylistically consistentBryce Harrington2014-06-17
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* boilerplate: Add copyright and license statement on all code filesBryce Harrington2014-05-05
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* boilerplate: Add emacs/vi local variablesBryce Harrington2014-05-05
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* Centralize the skia atomics path workaround to config.hBryce Harrington2014-04-23
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* skia: Define location for SK_ATOMICS_PLATFORM_H and SK_MUTEX_PLATFORM_HBryce Harrington2014-04-19
| | | | | The generic location for these is set to "../../src/ports", but src is an inappropriate place for headers to link from.
* Whitespace cleanupBryce Harrington2014-04-16
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* Enable MSAA if sample buffers in useBryce Harrington2014-04-03
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* egl: Make EGL sample buffers a runtime optionBryce Harrington2014-03-27
| | | | | | | Run caskbench with --enable-egl-sample-buffers to turn this feature on. This implementation is sort of hacky but gives us a starting point. I'll generalize better once there are additional device options.
* Add device_config_tBryce Harrington2014-03-27
| | | | | | This structure will be used for communicating various configuration settings to the image, egl, and glx setup routines. For now just use it for passing width/height and the surface type.
* Add error checking on GrContext::Create() callBryce Harrington2014-03-21
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* Fix failure to run in EGL modeBryce Harrington2014-03-20
| | | | | | In addition to breaking out the cairo and skia claims on the egl context separately, we also need to call eglMakeCurrent and eglSwapBuffers so that it will actually draw to the screen.
* Add a context_update() virtual functionBryce Harrington2014-03-20
| | | | This permits us to flush and swap buffers when needed.
* Port to Tizen platformBryce Harrington2014-01-08
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* Make destructors called explicitly rather than through callbacksBryce Harrington2013-12-18
| | | | | | While Cairo has callback support for the destructor, there's not an analogous way to do this with Skia, so instead of trying to be clever let's just build explicit destruction in.
* Indent 4 spaces instead of 2Bryce Harrington2013-11-27
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* Refactor EGL creation and destruction logic.Bryce Harrington2013-11-27
| | | | | | Merge the window creation into the context setup, since this doesn't appear sharable between GLX and EGL. Unify the destruction logic since it's going to be the same for both skia and cairo.
* Add EGL support for skiaBryce Harrington2013-11-27