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Author
Age
...
*
Delete the shader regardless of the shape type
Bryce Harrington
2014-05-08
*
Refactor shape x,y position determination
Bryce Harrington
2014-05-08
*
Condense code by eliminating unnecessary brackets
Bryce Harrington
2014-05-08
*
Simplify header includes
Bryce Harrington
2014-05-08
*
Break out gradient and image shader routines
Bryce Harrington
2014-05-08
*
Copy the shape defaults to a local variable
Bryce Harrington
2014-05-08
*
Track the image path as part of the cairo context, not a shape default
Bryce Harrington
2014-05-08
*
Use shape_type_t in shapes structure
Bryce Harrington
2014-05-08
*
Break out a shape_defaults_init() routine
Bryce Harrington
2014-05-08
*
Switch shapes' fill_type from a char* to a fill_type_t
Bryce Harrington
2014-05-08
*
Rename cairo_context structure member shape_args to shape_defaults
Bryce Harrington
2014-05-08
*
fill: Move shape type determination outside the loop
Bryce Harrington
2014-05-08
*
fill: Refactor handling of coordinates and radius
Bryce Harrington
2014-05-08
*
Draw circles offset by radius
Bryce Harrington
2014-05-08
*
Fix skia rectangle coordinate drawing
Bryce Harrington
2014-05-08
*
Excise remaining users of unused points list
Bryce Harrington
2014-05-08
*
Drop SkPath and SkRect from shapes structure
Bryce Harrington
2014-05-08
*
clip: Discard most of the skia clip test
Bryce Harrington
2014-05-08
*
Break out discrete skiaRandomColor() routine
Bryce Harrington
2014-05-08
*
fill: Don't bother setting x, y too early
Bryce Harrington
2014-05-08
*
fill: Fix bug in user-specified fill color if red not set
Bryce Harrington
2014-05-08
*
fill: Rename particles parameter to single
Bryce Harrington
2014-05-08
*
fill: Drop unused variable linearMapper
Bryce Harrington
2014-05-08
*
fill: Rename drawSkiashapes -> drawSkiaShapes
Bryce Harrington
2014-05-08
*
fill: Move variable declarations closer to their usage
Bryce Harrington
2014-05-08
*
fill: Unify the shader handling code
Bryce Harrington
2014-05-08
*
fill: Organize geometry calculation before style determination
Bryce Harrington
2014-05-08
*
fill: Refactor gradient shader code
Bryce Harrington
2014-05-08
*
fill: Refactor shape id determination
Bryce Harrington
2014-05-08
*
Whitespace cleanup
Bryce Harrington
2014-05-08
*
fill: Refactor color setting code
Bryce Harrington
2014-05-08
*
fill: Expand trinary
Bryce Harrington
2014-05-08
*
shapes: Cleanup formatting
Bryce Harrington
2014-05-08
*
Simplify
Bryce Harrington
2014-05-08
*
fill: Eliminate use of points in the data structure
Bryce Harrington
2014-05-08
*
fill: Factor out common gradient code from shapes
Bryce Harrington
2014-05-08
*
fill: Refactor shape type determination
Bryce Harrington
2014-05-08
*
fill: Factor out reset of point structure and widths from case statement
Bryce Harrington
2014-05-08
*
fill: Refactor x,y center point selection out of case statements
Bryce Harrington
2014-05-08
*
tests: Fix multishape by working around triangle anti-aliasing bug
Bryce Harrington
2014-05-08
*
Shorten existing enum names
Bryce Harrington
2014-05-06
*
Rename Shapes enum to shape_type_t and fix enum names
Bryce Harrington
2014-05-06
*
boilerplate: Add copyright and license statement on all code files
Bryce Harrington
2014-05-05
*
boilerplate: Add emacs/vi local variables
Bryce Harrington
2014-05-05
*
Use string names for specifying shapes externally instead of ID numbers
Bryce Harrington
2014-05-05
*
tests: Drop unused color variables
Bryce Harrington
2014-05-05
*
shapes: Close path on triangle
Bryce Harrington
2014-05-05
*
Ensure there is only a single star_points object
Bryce Harrington
2014-05-05
*
Rename centre to center
Bryce Harrington
2014-05-05
*
util: Move skia and cairo image export functionality to utils modules
Bryce Harrington
2014-05-05
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