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/*
* Copyright 2014 © Samsung Research America, Silicon Valley
*
* Use of this source code is governed by the 3-Clause BSD license
* specified in the COPYING file included with this source code.
*/
#include <config.h>
#include <err.h>
#include <stdlib.h>
#include <GrGLInterface.h>
#include <GrRenderTarget.h>
#include <GrContext.h>
#include <SkGpuDevice.h>
#include "glx.h"
#include "device_config.h"
static glx_state_t *state;
GrContext* ctx;
SkBaseDevice *
create_skia_device_glx (const device_config_t& config)
{
GrBackendRenderTargetDesc desc;
GrRenderTarget* target;
SkGpuDevice *device;
state = (glx_state_t*) malloc (sizeof (glx_state_t));
if (!state) {
warnx("Out of memory\n");
return NULL;
}
if (!createGLXContextAndWindow(state, config.width, config.height)) {
cleanup_state_glx(state);
errx("Could not create GLX context and window\n");
}
// TODO: See SkOSWindow_Unix.cpp
glXMakeCurrent(state->dpy, state->window, state->glx_context);
desc.fWidth = config.width;
desc.fHeight = config.height;
desc.fConfig = kSkia8888_GrPixelConfig;
desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
desc.fStencilBits = 1;
desc.fRenderTargetHandle = 0;
desc.fSampleCnt = 0;
ctx = GrContext::Create(kOpenGL_GrBackend, 0);
if (!ctx) {
cleanup_state_glx(state);
errx("Could not create Gr context for kOpenGL_GrBackend\n");
}
target = ctx->wrapBackendRenderTarget(desc);
device = new SkGpuDevice(ctx, target);
//glClearStencil(0);
glClearColor(1, 1, 1, 1);
glClear(GL_COLOR_BUFFER_BIT);
return device;
}
void
destroy_skia_glx(void)
{
delete ctx;
cleanup_state_glx(state);
}
void
update_skia_glx(void)
{
ctx->flush();
//glxSwapBuffers(state->glx_display, state->glx_surface); // TODO: ?
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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