diff options
| author | Jean-Philippe Bruyère <jp_bruyere@hotmail.com> | 2019-04-01 14:53:48 +0200 |
|---|---|---|
| committer | Jean-Philippe Bruyère <jp_bruyere@hotmail.com> | 2019-04-01 14:53:48 +0200 |
| commit | 43f2e64dd1f3d2d0d55a221d1923b9b37bced4cc (patch) | |
| tree | f434f867c865d26df48dc1e221315faddb96a463 /samples/Model | |
| parent | 9af331260bf34cd2f7578e863367dec69b32fa68 (diff) | |
generalize dispose pattern
Diffstat (limited to 'samples/Model')
| -rw-r--r-- | samples/Model/main.cs | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/samples/Model/main.cs b/samples/Model/main.cs index 8bb2691..cfcae8f 100644 --- a/samples/Model/main.cs +++ b/samples/Model/main.cs @@ -201,19 +201,20 @@ namespace ModelSample { protected override void Dispose (bool disposing) { - pipeline.Destroy (); - pipelineLayout.Dispose (); - descLayoutMatrix.Dispose (); - descLayoutTextures.Dispose (); - for (int i = 0; i < swapChain.ImageCount; i++) - frameBuffers[i].Destroy (); - descriptorPool.Destroy (); - renderPass.Destroy (); - if (disposing) { - helmet.Dispose (); - depthTexture.Dispose (); - uboMats.Dispose (); + if (!isDisposed) { + helmet.Dispose (); + pipeline.Dispose (); + pipelineLayout.Dispose (); + descLayoutMatrix.Dispose (); + descLayoutTextures.Dispose (); + for (int i = 0; i < swapChain.ImageCount; i++) + frameBuffers[i].Dispose (); + descriptorPool.Dispose (); + renderPass.Dispose (); + depthTexture.Dispose (); + uboMats.Dispose (); + } } base.Dispose (disposing); |