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-rw-r--r--samples/Directory.Build.props13
1 files changed, 8 insertions, 5 deletions
diff --git a/samples/Directory.Build.props b/samples/Directory.Build.props
index 483cac6..3a38b39 100644
--- a/samples/Directory.Build.props
+++ b/samples/Directory.Build.props
@@ -13,6 +13,9 @@
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<IncludeDefaultNoneItems>false</IncludeDefaultNoneItems>
+
+ <SpirVAdditionalIncludeDirectories>$(MSBuildThisFileDirectory)common\shaders</SpirVAdditionalIncludeDirectories>
+
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
@@ -22,21 +25,21 @@
<DefineConstants>NETSTANDARD;NETSTANDARD2_0;WITH_SHADOWS;_WITH_VKVG</DefineConstants>
</PropertyGroup>
- <ItemGroup Condition="$(TargetFramework.StartsWith('net4'))">
+<!-- <ItemGroup Condition="$(TargetFramework.StartsWith('net4'))">
<Reference Include="System" />
- </ItemGroup>
+ </ItemGroup> -->
<ItemGroup>
<ProjectReference Include="$(RootDirectory)vke\CVKL.csproj" />
</ItemGroup>
<ItemGroup>
- <PackageReference Include="Vulkan" Version="0.1.4-beta" />
+ <PackageReference Include="SpirVTasks" Version="0.1.6-beta" />
+ <PackageReference Include="Vulkan" Version="0.1.4" />
</ItemGroup>
<ItemGroup>
<GLSLShader Include="shaders\**\*.frag;shaders\**\*.vert;shaders\**\*.comp;shaders\**\*.geom" />
</ItemGroup>
-
- <Import Project="$(RootDirectory)spirv.targets" />
+
</Project>