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* autogen of preloaded commands list based on first argsAutomatedPreloadedCmdListJean-Philippe Bruyère2020-03-02
* add public string property to fetch utf8 string stored as private fixed byte ...Jean-Philippe Bruyère2020-03-02
* Added vkEnumerateInstanceVersion to preloaded commands (#11)Liam2020-03-02
* add vkEnumerateInstanceLayerProperties to preloaded funcsJean-Philippe Bruyère2020-03-01
* release 0.2.1v0.2Jean-Philippe Bruyère2020-01-27
* use int/uint to store enum values in structs to be able to blit them with ms ...Jean-Philippe Bruyère2020-01-27
* remove duplicate compile for generated filesJean-Philippe Bruyère2020-01-26
* update READMEJean-Philippe Bruyère2020-01-26
* update READMEJean-Philippe Bruyère2020-01-26
* Appveyor (#8)j-p2020-01-26
* update READMEJean-Philippe Bruyère2020-01-18
* VkBool32 IConvertible, csproj reviewJean-Philippe Bruyère2020-01-18
* update with latest spec, download auto if newer version availableJean-Philippe Bruyère2019-09-18
* update travisJean-Philippe Bruyère2019-09-12
* update travisJean-Philippe Bruyère2019-09-12
* rename namespace to VulkanJean-Philippe Bruyère2019-09-12
* wipJean-Philippe Bruyère2019-09-12
* update licence headerJean-Philippe Bruyère2019-09-10
* Update README.mdj-p2019-09-10
* Devel2 (#6)j-p2019-09-10
* default render pass loadOp as CTOR paramJean-Philippe Bruyère2019-09-01
* uniformisation of Model derived classes, AddVertex with auto attribute config...Jean-Philippe Bruyère2019-08-30
* debug, update pbr with vkvg add-on, swc image format preferenceJean-Philippe Bruyère2019-08-30
* rename vke directory to CVKLJean-Philippe Bruyère2019-08-30
* distance field fonts, separate vkvg addon, debugJean-Philippe Bruyère2019-08-30
* debug and split gltfLoader in addons packageJean-Philippe Bruyère2019-08-29
* update readmesJean-Philippe Bruyère2019-08-29
* readmeJean-Philippe Bruyère2019-08-29
* SpiprVTask nuget packageJean-Philippe Bruyère2019-08-29
* shaders compiled as resources with project name prefixJean-Philippe Bruyère2019-08-28
* debug resize in deferredJean-Philippe Bruyère2019-08-28
* debug resourcesJean-Philippe Bruyère2019-08-28
* SpirVTask, data project to avoid multiple datas copiesJean-Philippe Bruyère2019-08-28
* split work to insert compute stageJean-Philippe Bruyère2019-08-28
* separate pbr pass and final tonemaping in 2 renderpass to be able to insert c...Jean-Philippe Bruyère2019-08-28
* debug memory poolsJean-Philippe Bruyère2019-08-28
* ktx debugJean-Philippe Bruyère2019-08-28
* debugJean-Philippe Bruyère2019-08-28
* save comit before image modifJean-Philippe Bruyère2019-08-28
* restore bindingsHelpers, update depsJean-Philippe Bruyère2019-08-28
* base directory creation, commentsJean-Philippe Bruyère2019-08-03
* debug marker, diversJean-Philippe Bruyère2019-08-02
* update readmeJean-Philippe Bruyère2019-05-23
* Update README.mdj-p2019-05-22
* update msbuild filesJean-Philippe Bruyère2019-05-22
* Update README.mdj-p2019-05-22
* shadow mapping with instance rendering okJean-Philippe Bruyère2019-05-22
* debug: correction matrix as row major, embbed shaders after compilation, shad...Jean-Philippe Bruyère2019-05-10
* restore default modelJean-Philippe Bruyère2019-05-08
* wipJean-Philippe Bruyère2019-05-08