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path: root/samples/TexturedCube/main.cs
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* Devel2 (#6)j-p2019-09-10
| | | | | | | | | | * wip * split vk.net and cvkl * update README * update csproj
* distance field fonts, separate vkvg addon, debugJean-Philippe Bruyère2019-08-30
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* SpiprVTask nuget packageJean-Philippe Bruyère2019-08-29
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* shaders compiled as resources with project name prefixJean-Philippe Bruyère2019-08-28
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* debug memory poolsJean-Philippe Bruyère2019-08-28
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* ktx debugJean-Philippe Bruyère2019-08-28
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* debugJean-Philippe Bruyère2019-08-28
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* save comit before image modifJean-Philippe Bruyère2019-08-28
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* debug: correction matrix as row major, embbed shaders after compilation, ↵Jean-Philippe Bruyère2019-05-10
| | | | shaders dir in cvkl
* net.sdk project filesJean-Philippe Bruyère2019-05-04
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* update samples with mandatory descriptorset allocation after pipeline creationJean-Philippe Bruyère2019-05-02
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* pbr prefiltered cube problemsJean-Philippe Bruyère2019-04-23
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* split compute and graphic pipelines, simple compute testJean-Philippe Bruyère2019-04-17
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* new generator, had to be improved (#1)j-p2019-04-12
| | | | | | | | | | | | * try to make it work with new generator * before features and extentions handling in generator * new gen wip * ok with new gen * newgenerator
* wipJean-Philippe Bruyère2019-04-07
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* debugJean-Philippe Bruyère2019-04-05
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* wipJean-Philippe Bruyère2019-04-05
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* wip + git-lfs initJean-Philippe Bruyère2019-04-04