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* Devel2 (#6)j-p2019-09-10
| | | | | | | | | | * wip * split vk.net and cvkl * update README * update csproj
* shaders compiled as resources with project name prefixJean-Philippe Bruyère2019-08-28
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* separate pbr pass and final tonemaping in 2 renderpass to be able to insert ↵Jean-Philippe Bruyère2019-08-28
| | | | computation stages, and maybe more
* debugJean-Philippe Bruyère2019-08-28
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* save comit before image modifJean-Philippe Bruyère2019-08-28
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* restore bindingsHelpers, update depsJean-Philippe Bruyère2019-08-28
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* base directory creation, commentsJean-Philippe Bruyère2019-08-03
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* update msbuild filesJean-Philippe Bruyère2019-05-22
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* wipJean-Philippe Bruyère2019-05-08
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* net.sdk project filesJean-Philippe Bruyère2019-05-04
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* update samples with mandatory descriptorset allocation after pipeline creationJean-Philippe Bruyère2019-05-02
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* pbr prefiltered cube problemsJean-Philippe Bruyère2019-04-23
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* some tests with delaunay triangulationJean-Philippe Bruyère2019-04-20
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* jump flood first time okJean-Philippe Bruyère2019-04-19
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* save before normalize plJean-Philippe Bruyère2019-04-19
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* save commit while testint delaunay jump floodJean-Philippe Bruyère2019-04-19
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* split compute and graphic pipelines, simple compute testJean-Philippe Bruyère2019-04-17