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* Devel2 (#6)j-p2019-09-10
* SpirVTask, data project to avoid multiple datas copiesJean-Philippe Bruyère2019-08-28
* split work to insert compute stageJean-Philippe Bruyère2019-08-28
* separate pbr pass and final tonemaping in 2 renderpass to be able to insert c...Jean-Philippe Bruyère2019-08-28
* shadow mapping with instance rendering okJean-Philippe Bruyère2019-05-22
* debug: correction matrix as row major, embbed shaders after compilation, shad...Jean-Philippe Bruyère2019-05-10
* wipJean-Philippe Bruyère2019-05-08
* Removed crow submoduleJean-Philippe Bruyère2019-05-05
* net.sdk project filesJean-Philippe Bruyère2019-05-04
* shadow mappingJean-Philippe Bruyère2019-05-02
* vkvg ui, MemoryPool graphJean-Philippe Bruyère2019-05-02
* Renderer class, lights ubo for multiple light handlingJean-Philippe Bruyère2019-05-02
* ResourceManager and MemoryPoolsJean-Philippe Bruyère2019-05-02
* specialization infos helper classJean-Philippe Bruyère2019-04-25
* add debug view for cubesJean-Philippe Bruyère2019-04-25
* multisampling deferredJean-Philippe Bruyère2019-04-25
* hdr in deferredJean-Philippe Bruyère2019-04-25
* skybox in deferred renderingJean-Philippe Bruyère2019-04-25
* deferred debug + debug viewsJean-Philippe Bruyère2019-04-25
* update deferred sample with new pbr shaderJean-Philippe Bruyère2019-04-24
* split compute and graphic pipelines, simple compute testJean-Philippe Bruyère2019-04-17
* wipJean-Philippe Bruyère2019-04-15
* deferred pbrJean-Philippe Bruyère2019-04-15
* organize samplesJean-Philippe Bruyère2019-04-14