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path: root/vke/src/PbrModel.cs
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* shadow mapping with instance rendering okJean-Philippe Bruyère2019-05-22
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* debug: correction matrix as row major, embbed shaders after compilation, ↵Jean-Philippe Bruyère2019-05-10
| | | | shaders dir in cvkl
* wipJean-Philippe Bruyère2019-05-08
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* net.sdk project filesJean-Philippe Bruyère2019-05-04
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* shadow mappingJean-Philippe Bruyère2019-05-02
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* update deferred sample with new pbr shaderJean-Philippe Bruyère2019-04-24
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* srgb color formatJean-Philippe Bruyère2019-04-24
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* use boolean for tex0 and tex1 availability testsJean-Philippe Bruyère2019-04-24
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* pbr prefiltered cube problemsJean-Philippe Bruyère2019-04-23