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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{96A2E0B8-91AE-4EB9-A435-185D01E24067}</ProjectGuid>
<OutputType>Exe</OutputType>
<AssemblyName>textured</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<OutputPath>$(SolutionDir)build\$(Configuration)\samples\textured</OutputPath>
<IntermediateOutputPath>$(SolutionDir)build\obj\$(Configuration)</IntermediateOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<DefineConstants>DEBUG;</DefineConstants>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<Optimize>true</Optimize>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="*.cs" />
<Datas Include="..\data\**\*.*">
<Link>data\%(RecursiveDir)%(Filename)%(Extension)</Link>
</Datas>
<GLSLShader Include="shaders\**\*.frag;shaders\**\*.vert" />
</ItemGroup>
<ItemGroup>
<Reference Include="System.Numerics" />
<Reference Include="VK">
<HintPath>..\..\packages\Vulkan.0.1.2.6\lib\netstandard2.0\VK.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\vke\CVKL.csproj">
<Project>{32B7E80D-BEA7-4811-B82D-CC2533069F0A}</Project>
<Name>CVKL</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)spirv.targets" />
</Project>
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