diff options
Diffstat (limited to 'shaders/simpletexture.frag')
| -rw-r--r-- | shaders/simpletexture.frag | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/shaders/simpletexture.frag b/shaders/simpletexture.frag new file mode 100644 index 0000000..b4a7934 --- /dev/null +++ b/shaders/simpletexture.frag @@ -0,0 +1,15 @@ +#version 450 + +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_420pack : enable + +layout (set = 2, binding = 0) uniform sampler2D samplerColor; + +layout (location = 0) in vec2 inUV; + +layout (location = 0) out vec4 outFragColor; + +void main() +{ + outFragColor = texture(samplerColor, inUV); +} |