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#pragma once

#include "vke.hpp"

namespace vke
{
    struct vkPhyInfo{
        VkPhysicalDevice                    phy;
        VkPhysicalDeviceMemoryProperties    memProps;
        VkPhysicalDeviceProperties          properties;
        VkPhysicalDeviceFeatures            features;
        VkPhysicalDeviceFeatures            enabledFeatures;
        VkQueueFamilyProperties*            queues;
        uint32_t                            queueCount;
        std::vector<int>                    cQueues;//compute, dedicated first
        std::vector<int>                    gQueues;//graphic, idem
        std::vector<int>                    tQueues;//transfer, idem
        int                                 pQueue;//presentation

        std::vector<VkDeviceQueueCreateInfo> pQueueInfos;
        std::vector<std::vector<float>>      qPriorities;

        vkPhyInfo (){}
        vkPhyInfo (VkPhysicalDevice _phy, VkSurfaceKHR surface = VK_NULL_HANDLE) {
            phy = _phy;
//            cQueues.clear();
//            gQueues.clear();
//            tQueues.clear();
            pQueue = -1;
//            pQueueInfos.clear();
//            qPriorities.clear();

            vkGetPhysicalDeviceProperties       (phy, &properties);
            vkGetPhysicalDeviceMemoryProperties (phy, &memProps);
            vkGetPhysicalDeviceFeatures         (phy, &features);

            vkGetPhysicalDeviceQueueFamilyProperties (phy, &queueCount, NULL);
            queues = (VkQueueFamilyProperties*)malloc(queueCount * sizeof(VkQueueFamilyProperties));
            vkGetPhysicalDeviceQueueFamilyProperties (phy, &queueCount, queues);

            //identify dedicated queues
            //try to find dedicated queues first
            VkBool32 present = VK_FALSE;
            for (uint j=0; j<queueCount; j++){
                switch (queues[j].queueFlags) {
                case VK_QUEUE_GRAPHICS_BIT:
                    if (surface){
                        vkGetPhysicalDeviceSurfaceSupportKHR(phy, j, surface, &present);
                        if (present && pQueue<0)
                            pQueue = j;
                    }
                    gQueues.push_back (j);
                    break;
                case VK_QUEUE_COMPUTE_BIT:
                    cQueues.push_back (j);
                    break;
                case VK_QUEUE_TRANSFER_BIT:
                    tQueues.push_back (j);
                    break;
                }
            }
            //add queues that include flag
            for (uint j=0; j<queueCount; j++){
                if (queues[j].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
                    if (surface) {
                        vkGetPhysicalDeviceSurfaceSupportKHR(phy, j, surface, &present);
                        if (present && pQueue<0)
                            pQueue = j;
                    }
                    if (std::find(gQueues.begin(), gQueues.end(), j) == gQueues.end())
                        gQueues.push_back(j);
                }
                if (queues[j].queueFlags & VK_QUEUE_COMPUTE_BIT){
                    if (std::find(cQueues.begin(), cQueues.end(), j) == cQueues.end())
                        cQueues.push_back(j);
                }
                if (queues[j].queueFlags & VK_QUEUE_TRANSFER_BIT){
                    if (std::find(tQueues.begin(), tQueues.end(), j) == tQueues.end())
                        tQueues.push_back(j);
                }
            }
        }

        void selectQueue (int qIndex, float priority = 0.f) {
            auto it = find_if(pQueueInfos.begin(), pQueueInfos.end(), [&qIndex](const VkDeviceQueueCreateInfo& qci)
                {return qci.queueFamilyIndex == qIndex;});
            if (it == pQueueInfos.end()) {
                VkDeviceQueueCreateInfo dqci = {VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO};
                dqci.queueCount = 1;
                dqci.queueFamilyIndex = qIndex;
                pQueueInfos.push_back (dqci);
                qPriorities.push_back ({priority});
                return;
            }

            int qciIdx = std::distance(pQueueInfos.begin(), it);
            pQueueInfos[qciIdx].queueCount ++;
            qPriorities[qciIdx].push_back(priority);
        }

    };
}