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/*
* Copyright (c) 2018-2022 Jean-Philippe Bruyère <jp_bruyere@hotmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
* Software, and to permit persons to whom the Software is furnished to do so, subject
* to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "vkh_queue.h"
#include "vkh_device.h"
#include "vkh_app.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#define CHECK_BIT(var, pos) (((var) >> (pos)) & 1)
VkFence vkh_fence_create(VkhDevice dev) {
VkFence fence;
VkFenceCreateInfo fenceInfo = {.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, .pNext = NULL, .flags = 0};
VK_CHECK_RESULT(vkCreateFence(dev->dev, &fenceInfo, NULL, &fence));
return fence;
}
VkFence vkh_fence_create_signaled(VkhDevice dev) {
VkFence fence;
VkFenceCreateInfo fenceInfo = {
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, .pNext = NULL, .flags = VK_FENCE_CREATE_SIGNALED_BIT};
VK_CHECK_RESULT(vkCreateFence(dev->dev, &fenceInfo, NULL, &fence));
return fence;
}
VkSemaphore vkh_semaphore_create(VkhDevice dev) {
VkSemaphore semaphore;
VkSemaphoreCreateInfo info = {.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, .pNext = NULL, .flags = 0};
VK_CHECK_RESULT(vkCreateSemaphore(dev->dev, &info, NULL, &semaphore));
return semaphore;
}
#ifdef VK_VERSION_1_2
VkSemaphore vkh_timeline_create(VkhDevice dev, uint64_t initialValue) {
VkSemaphore semaphore;
VkSemaphoreTypeCreateInfo timelineInfo = {.sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO,
.pNext = NULL,
.semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE,
.initialValue = initialValue};
VkSemaphoreCreateInfo info = {.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, .pNext = &timelineInfo, .flags = 0};
VK_CHECK_RESULT(vkCreateSemaphore(dev->dev, &info, NULL, &semaphore));
return semaphore;
}
VkResult vkh_timeline_wait(VkhDevice dev, VkSemaphore timeline, const uint64_t wait) {
VkSemaphoreWaitInfo waitInfo;
waitInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO;
waitInfo.pNext = NULL;
waitInfo.flags = 0;
waitInfo.semaphoreCount = 1;
waitInfo.pSemaphores = &timeline;
waitInfo.pValues = &wait;
return vkWaitSemaphores(dev->dev, &waitInfo, UINT64_MAX);
}
void vkh_cmd_submit_timelined(VkhQueue queue, VkCommandBuffer *pCmdBuff, VkSemaphore timeline, const uint64_t wait,
const uint64_t signal) {
static VkPipelineStageFlags stageFlags = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
VkTimelineSemaphoreSubmitInfo timelineInfo;
timelineInfo.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO;
timelineInfo.pNext = NULL;
timelineInfo.waitSemaphoreValueCount = 1;
timelineInfo.pWaitSemaphoreValues = &wait;
timelineInfo.signalSemaphoreValueCount = 1;
timelineInfo.pSignalSemaphoreValues = &signal;
VkSubmitInfo submitInfo;
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.pNext = &timelineInfo;
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = &timeline;
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = &timeline;
submitInfo.pWaitDstStageMask = &stageFlags, submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = pCmdBuff;
VK_CHECK_RESULT(vkQueueSubmit(queue->queue, 1, &submitInfo, VK_NULL_HANDLE));
}
void vkh_cmd_submit_timelined2(VkhQueue queue, VkCommandBuffer *pCmdBuff, VkSemaphore timelines[2],
const uint64_t waits[2], const uint64_t signals[2]) {
static VkPipelineStageFlags stageFlags[2] = {VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT};
VkTimelineSemaphoreSubmitInfo timelineInfo;
timelineInfo.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO;
timelineInfo.pNext = NULL;
timelineInfo.waitSemaphoreValueCount = 2;
timelineInfo.pWaitSemaphoreValues = waits;
timelineInfo.signalSemaphoreValueCount = 2;
timelineInfo.pSignalSemaphoreValues = signals;
VkSubmitInfo submitInfo;
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.pNext = &timelineInfo;
submitInfo.waitSemaphoreCount = 2;
submitInfo.pWaitSemaphores = timelines;
submitInfo.signalSemaphoreCount = 2;
submitInfo.pSignalSemaphores = timelines;
submitInfo.pWaitDstStageMask = stageFlags, submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = pCmdBuff;
VK_CHECK_RESULT(vkQueueSubmit(queue->queue, 1, &submitInfo, VK_NULL_HANDLE));
}
#endif
VkEvent vkh_event_create(VkhDevice dev) {
VkEvent evt;
VkEventCreateInfo evtInfo = {.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO};
VK_CHECK_RESULT(vkCreateEvent(dev->dev, &evtInfo, NULL, &evt));
return evt;
}
VkCommandPool vkh_cmd_pool_create(VkhDevice dev, uint32_t qFamIndex, VkCommandPoolCreateFlags flags) {
VkCommandPool cmdPool;
VkCommandPoolCreateInfo cmd_pool_info = {.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.pNext = NULL,
.queueFamilyIndex = qFamIndex,
.flags = flags};
VK_CHECK_RESULT(vkCreateCommandPool(dev->dev, &cmd_pool_info, NULL, &cmdPool));
return cmdPool;
}
VkCommandBuffer vkh_cmd_buff_create(VkhDevice dev, VkCommandPool cmdPool, VkCommandBufferLevel level) {
VkCommandBuffer cmdBuff;
VkCommandBufferAllocateInfo cmd = {.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.pNext = NULL,
.commandPool = cmdPool,
.level = level,
.commandBufferCount = 1};
VK_CHECK_RESULT(vkAllocateCommandBuffers(dev->dev, &cmd, &cmdBuff));
return cmdBuff;
}
void vkh_cmd_buffs_create(VkhDevice dev, VkCommandPool cmdPool, VkCommandBufferLevel level, uint32_t count,
VkCommandBuffer *cmdBuffs) {
VkCommandBufferAllocateInfo cmd = {.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.pNext = NULL,
.commandPool = cmdPool,
.level = level,
.commandBufferCount = count};
VK_CHECK_RESULT(vkAllocateCommandBuffers(dev->dev, &cmd, cmdBuffs));
}
void vkh_cmd_begin(VkCommandBuffer cmdBuff, VkCommandBufferUsageFlags flags) {
VkCommandBufferBeginInfo cmd_buf_info = {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, .pNext = NULL, .flags = flags, .pInheritanceInfo = NULL};
VK_CHECK_RESULT(vkBeginCommandBuffer(cmdBuff, &cmd_buf_info));
}
void vkh_cmd_end(VkCommandBuffer cmdBuff) { VK_CHECK_RESULT(vkEndCommandBuffer(cmdBuff)); }
void vkh_cmd_submit(VkhQueue queue, VkCommandBuffer *pCmdBuff, VkFence fence) {
VkPipelineStageFlags stageFlags = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pWaitDstStageMask = &stageFlags,
.commandBufferCount = 1,
.pCommandBuffers = pCmdBuff};
VK_CHECK_RESULT(vkQueueSubmit(queue->queue, 1, &submit_info, fence));
}
void vkh_cmd_submit_with_semaphores(VkhQueue queue, VkCommandBuffer *pCmdBuff, VkSemaphore waitSemaphore,
VkSemaphore signalSemaphore, VkFence fence) {
VkPipelineStageFlags stageFlags = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.pWaitDstStageMask = &stageFlags,
.commandBufferCount = 1,
.pCommandBuffers = pCmdBuff};
if (waitSemaphore != VK_NULL_HANDLE) {
submit_info.waitSemaphoreCount = 1;
submit_info.pWaitSemaphores = &waitSemaphore;
}
if (signalSemaphore != VK_NULL_HANDLE) {
submit_info.signalSemaphoreCount = 1;
submit_info.pSignalSemaphores = &signalSemaphore;
}
VK_CHECK_RESULT(vkQueueSubmit(queue->queue, 1, &submit_info, fence));
}
void set_image_layout(VkCommandBuffer cmdBuff, VkImage image, VkImageAspectFlags aspectMask,
VkImageLayout old_image_layout, VkImageLayout new_image_layout, VkPipelineStageFlags src_stages,
VkPipelineStageFlags dest_stages) {
VkImageSubresourceRange subres = {aspectMask, 0, 1, 0, 1};
set_image_layout_subres(cmdBuff, image, subres, old_image_layout, new_image_layout, src_stages, dest_stages);
}
void set_image_layout_subres(VkCommandBuffer cmdBuff, VkImage image, VkImageSubresourceRange subresourceRange,
VkImageLayout old_image_layout, VkImageLayout new_image_layout,
VkPipelineStageFlags src_stages, VkPipelineStageFlags dest_stages) {
VkImageMemoryBarrier image_memory_barrier = {.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
.oldLayout = old_image_layout,
.newLayout = new_image_layout,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.image = image,
.subresourceRange = subresourceRange};
switch (old_image_layout) {
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
image_memory_barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
break;
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
break;
case VK_IMAGE_LAYOUT_PREINITIALIZED:
image_memory_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
break;
default:
break;
}
switch (new_image_layout) {
case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
break;
case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
break;
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
break;
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
image_memory_barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
break;
case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
image_memory_barrier.dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
break;
default:
break;
}
vkCmdPipelineBarrier(cmdBuff, src_stages, dest_stages, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
}
bool vkh_memory_type_from_properties(VkPhysicalDeviceMemoryProperties *memory_properties, uint32_t typeBits,
VkhMemoryUsage memUsage, uint32_t *typeIndex) {
VkMemoryPropertyFlagBits memFlags = 0;
switch (memUsage) {
case VKH_MEMORY_USAGE_GPU_ONLY:
memFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
break;
case VKH_MEMORY_USAGE_CPU_ONLY:
memFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
break;
case VKH_MEMORY_USAGE_CPU_TO_GPU:
memFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
break;
case VKH_MEMORY_USAGE_GPU_TO_CPU:
memFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
break;
case VKH_MEMORY_USAGE_CPU_COPY:
memFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
break;
case VKH_MEMORY_USAGE_GPU_LAZILY_ALLOCATED:
memFlags = VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT;
break;
}
// Search memtypes to find first index with those properties
for (uint32_t i = 0; i < memory_properties->memoryTypeCount; i++) {
if (CHECK_BIT(typeBits, i)) {
// Type is available, does it match user properties?
if ((memory_properties->memoryTypes[i].propertyFlags & memFlags) == memFlags) {
*typeIndex = i;
return true;
}
}
}
// No memory types matched, return failure
return false;
}
VkShaderModule vkh_load_module(VkDevice dev, const char *path) {
VkShaderModule module;
size_t filelength;
uint32_t *pCode = (uint32_t *)read_spv(path, &filelength);
VkShaderModuleCreateInfo createInfo = {
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, .pCode = pCode, .codeSize = filelength};
VK_CHECK_RESULT(vkCreateShaderModule(dev, &createInfo, NULL, &module));
free(pCode);
// assert(module != VK_NULL_HANDLE);
return module;
}
char *read_spv(const char *filename, size_t *psize) {
size_t size;
size_t retval;
void *shader_code;
#if (defined(VK_USE_PLATFORM_IOS_MVK) || defined(VK_USE_PLATFORM_MACOS_MVK))
filename = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@(filename)].UTF8String;
#endif
FILE *fp = fopen(filename, "rb");
if (!fp)
return NULL;
fseek(fp, 0L, SEEK_END);
size = (size_t)ftell(fp);
fseek(fp, 0L, SEEK_SET);
shader_code = malloc(size);
retval = fread(shader_code, size, 1, fp);
assert(retval == 1);
*psize = size;
fclose(fp);
return shader_code;
}
// Read file into array of bytes, and cast to uint32_t*, then return.
// The data has been padded, so that it fits into an array uint32_t.
uint32_t *readFile(uint32_t *length, const char *filename) {
FILE *fp = fopen(filename, "rb");
if (fp == 0) {
printf("Could not find or open file: %s\n", filename);
}
// get file size.
fseek(fp, 0, SEEK_END);
long filesize = ftell(fp);
fseek(fp, 0, SEEK_SET);
long filesizepadded = (long)(ceil(filesize / 4.0)) * 4;
// read file contents.
char *str = (char *)malloc(filesizepadded * sizeof(char));
fread(str, filesize, sizeof(char), fp);
fclose(fp);
// data padding.
for (int i = filesize; i < filesizepadded; i++)
str[i] = 0;
*length = filesizepadded;
return (uint32_t *)str;
}
void dumpLayerExts() {
printf("Layers:\n");
uint32_t instance_layer_count;
VK_CHECK_RESULT(vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL));
if (instance_layer_count == 0)
return;
VkLayerProperties *vk_props = (VkLayerProperties *)malloc(instance_layer_count * sizeof(VkLayerProperties));
VK_CHECK_RESULT(vkEnumerateInstanceLayerProperties(&instance_layer_count, vk_props));
for (uint32_t i = 0; i < instance_layer_count; i++) {
printf("\t%s, %s\n", vk_props[i].layerName, vk_props[i].description);
/* res = init_global_extension_properties(layer_props);
if (res) return res;
info.instance_layer_properties.push_back(layer_props);*/
}
free(vk_props);
}
static VkExtensionProperties *instExtProps;
static uint32_t instExtCount;
bool vkh_instance_extension_supported(const char *instanceName) {
for (uint32_t i = 0; i < instExtCount; i++) {
if (!strcmp(instExtProps[i].extensionName, instanceName))
return true;
}
return false;
}
void vkh_instance_extensions_check_init() {
VK_CHECK_RESULT(vkEnumerateInstanceExtensionProperties(NULL, &instExtCount, NULL));
instExtProps = (VkExtensionProperties *)malloc(instExtCount * sizeof(VkExtensionProperties));
VK_CHECK_RESULT(vkEnumerateInstanceExtensionProperties(NULL, &instExtCount, instExtProps));
}
void vkh_instance_extensions_check_release() {
free(instExtProps);
instExtCount = 0;
}
static VkLayerProperties *instLayerProps;
static uint32_t instance_layer_count;
bool vkh_layer_is_present(const char *layerName) {
for (uint32_t i = 0; i < instance_layer_count; i++) {
if (!strcmp(instLayerProps[i].layerName, layerName))
return true;
}
return false;
}
void vkh_layers_check_init() {
VK_CHECK_RESULT(vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL));
instLayerProps = (VkLayerProperties *)malloc(instance_layer_count * sizeof(VkLayerProperties));
VK_CHECK_RESULT(vkEnumerateInstanceLayerProperties(&instance_layer_count, instLayerProps));
}
void vkh_layers_check_release() {
free(instLayerProps);
instance_layer_count = 0;
}
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