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| author | j-p <jp_bruyere@hotmail.com> | 2022-01-22 02:41:06 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-22 02:41:06 +0100 |
| commit | ef03bca4f5c6cf848b2fd5fa40c54a48b2eb4d48 (patch) | |
| tree | 924f5c771ac189e39b3fc85b552f4ce34cab1002 | |
| parent | 670378b90eb19cca49c98d66574da82aebe51178 (diff) | |
Update README.mdv0.3.0-beta
| -rw-r--r-- | README.md | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -22,8 +22,16 @@ <img src="https://badges.gitter.im/CSharpRapidOpenWidgets.svg"> </a> </p> +<p align="center"> + <a href="https://aur.archlinux.org/packages/vkvg"> + <img src="https://img.shields.io/aur/version/vkvg"> + </a> +</p> + </h1> + + **vkvg** is an open-source *2D graphics library* written in **C** using [Vulkan](https://www.khronos.org/vulkan/) as backend. The **API** follows the same pattern as [Cairo](https://www.cairographics.org/), but new functions and original drawing mechanics may be added. **vkvg** is in early development stage, the API is subject to change. All contributions are welcome. @@ -78,6 +86,8 @@ if `glslc` or `xxd` are not present, a precompiled version of the shaders is sto ## Building +<a href="https://aur.archlinux.org/packages/vkvg"><img src="https://img.shields.io/aur/version/vkvg"></a> + ```bash #fetch sources from github git clone --recursive https://github.com/jpbruyere/vkvg.git @@ -88,6 +98,7 @@ cd build # Run CMake configuration cmake .. ``` + ### CMake configure options ##### Core library options: |