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* vkvg_surface_write_to_pngseidelTriJean-Philippe Bruyère2018-04-24
* first concluent test with seidel triangulationJean-Philippe Bruyère2018-04-23
* seidel triangulationJean-Philippe Bruyère2018-04-23
* debugJean-Philippe Bruyère2018-04-23
* split vkengine in separate fileJean-Philippe Bruyère2018-04-23
* some code clean and commentsJean-Philippe Bruyère2018-04-21
* debug fill when multiple subpath, code cleaning requiredJean-Philippe Bruyère2018-04-21
* add fill and stroke testsJean-Philippe Bruyère2018-04-21
* debug curvesto, if last point of closed path is same pos as 1st, remove itJean-Philippe Bruyère2018-04-21
* arc neg, set solid black as default source in push cstsJean-Philippe Bruyère2018-04-20
* CurPointExists boolean in ctx, lineto and arc debug, import cairo exemple to ...Jean-Philippe Bruyère2018-04-20
* simplify line cap algoJean-Philippe Bruyère2018-04-20
* line joins in all direction, colinear case not clearedJean-Philippe Bruyère2018-04-20
* add license headersJean-Philippe Bruyère2018-04-19
* debug nx et ny < 0Jean-Philippe Bruyère2018-04-19
* line join basis, try to cover every angles for line but, missing triangle whe...Jean-Philippe Bruyère2018-04-19
* line capsJean-Philippe Bruyère2018-04-19
* save matrix, line join and cap config, not yet applied on strokeJean-Philippe Bruyère2018-04-18
* matrix transformations, grabbed from cairoJean-Philippe Bruyère2018-04-18
* add matrix to push consts, strange padding required?? in glslJean-Philippe Bruyère2018-04-18
* basic linear gradientJean-Philippe Bruyère2018-04-18
* develJean-Philippe Bruyère2018-04-17
* Update README.mdj-p2018-04-15
* allow building and installing without glslc, xxd or glfwJean-Philippe Bruyère2018-04-14
* Merge pull request #5 from jpbruyere/devel2j-p2018-04-14
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| * record draw cmd after paint operationJean-Philippe Bruyère2018-04-14
| * reset descriptor of bound source when no longer used, update readmeJean-Philippe Bruyère2018-04-14
| * add wired triangulations for debug and optimisationJean-Philippe Bruyère2018-04-12
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* vkvg_rectangleJean-Philippe Bruyère2018-04-10
* Devel (#4)j-p2018-04-10
* add include paths in CMake for test executableJean-Philippe Bruyère2018-04-09
* Merge pull request #1 from panaman67/patch-1j-p2018-04-09
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| * Fix spelling mistakesOsker Paladino2018-04-07
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* build tests in same project to ease sharing of vkhJean-Philippe Bruyère2018-04-06
* use phy in device creation instead of memprops struct for easy .net integrationJean-Philippe Bruyère2018-04-03
* link vkh as static lib with opaque pointersJean-Philippe Bruyère2018-04-02
* use unsigned int in both width and height for surface creationJean-Philippe Bruyère2018-04-02
* update READMEJean-Philippe Bruyère2018-02-06
* try to make ctx thread safe with dedicated pools by contextJean-Philippe Bruyère2017-12-29
* autogen shaders.hJean-Philippe Bruyère2017-12-28
* spir-v codes in shaders.h, should be automated with cmake, small fixesJean-Philippe Bruyère2017-12-28
* first commitJean-Philippe Bruyère2017-12-28