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* develJean-Philippe Bruyère2018-04-17
* add wired triangulations for debug and optimisationJean-Philippe Bruyère2018-04-12
* vkvg_rectangleJean-Philippe Bruyère2018-04-10
* Devel (#4)j-p2018-04-10
* build tests in same project to ease sharing of vkhJean-Philippe Bruyère2018-04-06
* use phy in device creation instead of memprops struct for easy .net integrationJean-Philippe Bruyère2018-04-03
* use unsigned int in both width and height for surface creationJean-Philippe Bruyère2018-04-02
* spir-v codes in shaders.h, should be automated with cmake, small fixesJean-Philippe Bruyère2017-12-28
* first commitJean-Philippe Bruyère2017-12-28