summaryrefslogtreecommitdiffstatsci
path: root/shaders/vkvg_main.vert
Commit message (Expand)AuthorAge
* wired debug modesJean-Philippe Bruyère2022-01-11
* pattern transform, opacity, debug getarcsteps (abs)Jean-Philippe Bruyère2022-01-05
* add option USE_FREETYPE in cmake, update licence datesJean-Philippe Bruyère2021-12-26
* test radial gradientJean-Philippe Bruyère2021-12-15
* restore text uv in default vertices for textJean-Philippe Bruyère2020-07-22
* source, gradient, clipping okJean-Philippe Bruyère2020-07-22
* paintJean-Philippe Bruyère2020-07-22
* solid fill & strokeJean-Philippe Bruyère2020-07-22
* wipJean-Philippe Bruyère2020-07-14
* wipJean-Philippe Bruyère2019-09-09
* debug full screen quad, out uv in vertex shader was not setJean-Philippe Bruyère2019-05-11
* gen full screen quad in vertex shader to solve scaling issues of quad vertice...Jean-Philippe Bruyère2019-05-02
* add license headersJean-Philippe Bruyère2018-04-19
* matrix transformations, grabbed from cairoJean-Philippe Bruyère2018-04-18
* add matrix to push consts, strange padding required?? in glslJean-Philippe Bruyère2018-04-18
* basic linear gradientJean-Philippe Bruyère2018-04-18
* develJean-Philippe Bruyère2018-04-17