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path: root/src/vkvg_device_internal.h
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* add option USE_FREETYPE in cmake, update licence datesJean-Philippe Bruyère2021-12-26
* add layer check functions in device internalJean-Philippe Bruyère2021-12-25
* dev or inst pfn callsJean-Philippe Bruyère2021-12-19
* add func ptrs in device internalJean-Philippe Bruyère2021-12-19
* check instance extensions support before activation in VkvgDeviceJean-Philippe Bruyère2021-12-08
* vkvg_device_create->own vk ctx, full vk context creation; vkvg_device_create_...Jean-Philippe Bruyère2021-11-30
* take vkimg stride into account when saving surface to png or memory, spaces t...Jean-Philippe Bruyère2021-08-12
* fetch device proc addresses when possible, dashed closing corner bug, Diff an...Jean-Philippe Bruyère2021-07-01
* compile fixes for macOSFlorian Zwoch2021-06-07
* dynamic depthStencil image format selectionJean-Philippe Bruyère2021-05-10
* solve macro=type problem for ibo int, debug statisticJean-Philippe Bruyère2021-05-10
* check VK_EXT_debug_utils extension is loaded in debug mode, cancel device cre...Jean-Philippe Bruyère2020-08-22
* move vk func pointer impl in .c, set extern in headerJean-Philippe Bruyère2020-08-13
* restore text uv in default vertices for textJean-Philippe Bruyère2020-07-22
* solid fill & strokeJean-Philippe Bruyère2020-07-22
* Dynamic tiling (#34)j-p2020-05-11
* using host cached vbo and ibo, memcpy before drawJean-Philippe Bruyère2019-09-03
* remove full screen rectancle no longer neededJean-Philippe Bruyère2019-05-10
* add nsvg interface in main vkvg headerJean-Philippe Bruyère2019-05-01
* clear new surface with first renderpassJean-Philippe Bruyère2019-05-01
* clear stencil on context creation with renderpass begin, handle sample count ...Jean-Philippe Bruyère2019-05-01
* reimplement ear clipping for triangulation with non-zero fill ruleJean-Philippe Bruyère2019-05-01
* deffered resolve funcs, comments, some warnings resolvesJean-Philippe Bruyère2019-02-28
* resolve release build sigsevJean-Philippe Bruyère2019-01-08
* vkvg_surface_create_for_VkhImageJean-Philippe Bruyère2019-01-07
* code clean, warning cleaningJean-Philippe Bruyère2019-01-07
* add sample count to device, add vkvg_device_create_multisampleJean-Philippe Bruyère2019-01-07
* empty texture to prevent unbound descriptor validation error, use _LIBS sufix...Jean-Philippe Bruyère2019-01-06
* protect graphic queue submissions with mutexJean-Philippe Bruyère2018-10-11
* function pointers for most used onesJean-Philippe Bruyère2018-10-03
* test vkClearAttachment, comments, pipelineCache use (should save and restore)Jean-Philippe Bruyère2018-06-12
* use VulkanMemoryAllocator for mem allocsJean-Philippe Bruyère2018-05-08
* mimic reference counting from cairoJean-Philippe Bruyère2018-04-29
* operator funcs, no implementation yet, VKSDK env var handling in cmake, debugJean-Philippe Bruyère2018-04-28
* update clipping with new poly fillingJean-Philippe Bruyère2018-04-25
* fill poly with stencil testsJean-Philippe Bruyère2018-04-24
* add license headersJean-Philippe Bruyère2018-04-19
* basic linear gradientJean-Philippe Bruyère2018-04-18
* develJean-Philippe Bruyère2018-04-17
* Devel (#4)j-p2018-04-10
* try to make ctx thread safe with dedicated pools by contextJean-Philippe Bruyère2017-12-29
* first commitJean-Philippe Bruyère2017-12-28