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* vkvg api float->doubleJean-Philippe Bruyère2021-08-10
* add test options (samples, prefered gpu type)Jean-Philippe Bruyère2021-07-01
* split select font face/path, preferedPhysicalDeviceType in test.cJean-Philippe Bruyère2021-06-14
* check if defined(FT_CONFIG_OPTION_SUBPIXEL_RENDERING)Jean-Philippe Bruyère2021-05-10
* solve macro=type problem for ibo int, debug statisticJean-Philippe Bruyère2021-05-10
* wip, reame path bits, typoJean-Philippe Bruyère2021-05-10
* rename _flush_undrawn to emit_undrawnJean-Philippe Bruyère2021-05-10
* tests improvments, print test config header, cmd args parsingJean-Philippe Bruyère2021-05-10
* separate CMake option for VK debug utils, random curves testsJean-Philippe Bruyère2020-09-01
* debug font cacheJean-Philippe Bruyère2020-08-31
* VKVG_TEST_OFFSCREEN cmake option to perform offscreen testsJean-Philippe Bruyère2020-08-28
* variadic args in nanosvg macro malformed bugJean-Philippe Bruyère2020-08-28
* Win warn clean (#38)j-p2020-06-01
* use FIFO presentation by default for win10 + init all locals in testsJean-Philippe Bruyère2020-05-20
* Dynamic tiling (#34)j-p2020-05-11
* Fontconfig init check, sample startup simplified, code docs and cleanJean-Philippe Bruyère2020-05-05
* testsJean-Philippe Bruyère2020-05-05
* Appveyor (#27)j-p2020-01-23
* debug utils messengerJean-Philippe Bruyère2020-01-22
* wipJean-Philippe Bruyère2019-09-09
* dyn sizing of vbo and ibo buffersJean-Philippe Bruyère2019-09-06
* remove fences in direct draw, rect fill test with rounded float, check arraysJean-Philippe Bruyère2019-09-05
* remove deferredResolve=true for default testsJean-Philippe Bruyère2019-09-04
* debugJean-Philippe Bruyère2019-09-03
* direct draw on swapchain image as option, several testsJean-Philippe Bruyère2019-09-03
* simplify path loops increment with PATH_IS_CURVE_BIT on end point of begin/en...Jean-Philippe Bruyère2019-09-03
* save stencil if save/restore layers exceed 6, recursiveJean-Philippe Bruyère2019-05-17
* log messagesJean-Philippe Bruyère2019-05-10
* create surface from svg with nanosvgJean-Philippe Bruyère2019-05-01
* clear new surface with first renderpassJean-Philippe Bruyère2019-05-01
* clear stencil on context creation with renderpass begin, handle sample count ...Jean-Philippe Bruyère2019-05-01
* adjust round mitter stepping, add waitIdle at end of renderloopJean-Philippe Bruyère2019-04-06
* split tests in several exeJean-Philippe Bruyère2019-03-19