summaryrefslogtreecommitdiffstatsci
path: root/src/vkvg_context_internal.h
blob: 0d6976bd80c91a551109b4d2858421bb52b99ac2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
/*
 * Copyright (c) 2018-2025 Jean-Philippe Bruyère <jp_bruyere@hotmail.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of
 * this software and associated documentation files (the "Software"), to deal in
 * the Software without restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
 * Software, and to permit persons to whom the Software is furnished to do so, subject
 * to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
#ifndef VKVG_CONTEXT_INTERNAL_H
#define VKVG_CONTEXT_INTERNAL_H

#include "vkvg_internal.h"
#include "vkvg_fonts.h"

#if VKVG_RECORDING
#include "recording/vkvg_record_internal.h"
#else
#define RECORD(ctx, cmd, ...)
#define RECORD2(ctx, cmd, ...)
#endif

#define VKVG_PTS_SIZE        1024
#define VKVG_VBO_SIZE        (VKVG_PTS_SIZE * 4)
#define VKVG_IBO_SIZE        (VKVG_VBO_SIZE * 6)
#define VKVG_PATHES_SIZE     16
#define VKVG_ARRAY_THRESHOLD 8

#define VKVG_IBO_16          0
#define VKVG_IBO_32          1

#define VKVG_CUR_IBO_TYPE    VKVG_IBO_32 // change this only

#if VKVG_CUR_IBO_TYPE == VKVG_IBO_16
#define VKVG_IBO_MAX        UINT16_MAX
#define VKVG_IBO_INDEX_TYPE uint16_t
#define VKVG_VK_INDEX_TYPE  VK_INDEX_TYPE_UINT16
#else
#define VKVG_IBO_MAX        UINT32_MAX
#define VKVG_IBO_INDEX_TYPE uint32_t
#define VKVG_VK_INDEX_TYPE  VK_INDEX_TYPE_UINT32
#endif

#define FULLSCREEN_BIT         0x10000000
#define SRCTYPE_MASK           0x000000FF

#define CreateRgba(r, g, b, a) (((a&0xFF) << 24) | ((r&0xFF) << 16) | ((g&0xFF) << 8) | b)
#ifdef VKVG_PREMULT_ALPHA
#define CreateRgbaf(r, g, b, a)                                                                                        \
    ((((uint32_t)(a * 255.0f)&0xFF) << 24) | (((uint32_t)(b * a * 255.0f)&0xFF) << 16) | (((uint32_t)(g * a * 255.0f)&0xFF) << 8) | ((uint32_t)(r * a * 255.0f)&0xFF))
#else
#define CreateRgbaf(r, g, b, a)                                                                                        \
    (((int)(a * 255.0f) << 24) | ((int)(b * 255.0f) << 16) | ((int)(g * 255.0f) << 8) | (int)(r * 255.0f))
#endif

typedef struct {
    vec2     pos;
    uint32_t color;
    vec3     uv;
} Vertex;

typedef struct {
    vec4          source;
    vec2          size;
    uint32_t      fsq_patternType;
    float         opacity;
    vkvg_matrix_t mat;
    vkvg_matrix_t matInv;
} push_constants;

/* context.curClipState may be one of the following, it's set
 * with check of the previous saved state:
 * - none: no clipping operation since the previous state
 * - clear: current has cleared the clip, or previous state is also clear.
 * - clip: current have been clipped with a new region since the last save.
 *
 * the saved context may have following savedState:
 * - clear: no clip
 * - clip: context is clipped, but not at this save/restore level, no stencil is saved at that level
 * - clip_saved: context is clipped and the clip region is saved at that level.
 */
typedef enum {
    vkvg_clip_state_none       = 0x00,
    vkvg_clip_state_clear      = 0x01,
    vkvg_clip_state_clip       = 0x02,
    vkvg_clip_state_clip_saved = 0x06,
} vkvg_clip_state_t;

typedef struct _vkvg_context_save_t {
    struct _vkvg_context_save_t *pNext;

    float    lineWidth;
    float    miterLimit;
    float    dashOffset; // an offset for dash
    float   *dashes;     // an array of alternate lengths of on and off stroke.
    uint32_t dashCount;  // value count in dash array, 0 if dash not set.

    vkvg_operator_t  curOperator;
    vkvg_line_cap_t  lineCap;
    vkvg_line_join_t lineJoint;
    vkvg_fill_rule_t curFillRule;

    long                   selectedCharSize; /* Font size*/
    char                   selectedFontName[FONT_NAME_MAX_SIZE];
    _vkvg_font_identity_t  selectedFont; // hold current face and size before cache addition
    _vkvg_font_identity_t *currentFont;  // font ready for lookup
    vkvg_direction_t       textDirection;
    push_constants         pushConsts;
    uint32_t               curColor;
    VkvgPattern            pattern;
    vkvg_clip_state_t      clippingState;

} vkvg_context_save_t;

typedef struct _vkvg_context_t {
    vkvg_status_t status;
    uint32_t      references; // reference count

    VkvgDevice  dev;
    VkvgSurface pSurf; // surface bound to context, set on creation of ctx
#ifdef VKVG_ENABLE_VK_TIMELINE_SEMAPHORE
    uint64_t timelineStep; // context cmd last submission timeline id.
#else
    VkFence flushFence; // context fence
#endif
    // VkDescriptorImageInfo sourceDescriptor;	//Store view/sampler in context

    VkCommandPool    cmdPool;        // local pools ensure thread safety
    VkCommandBuffer  cmdBuffers[2];  // double cmd buff for context operations
    VkCommandBuffer  cmd;            // current recording buffer
    VkDescriptorPool descriptorPool; // one pool per thread
    VkDescriptorSet  dsFont;         // fonts glyphs texture atlas descriptor (local for thread safety)
    VkDescriptorSet  dsSrc;          // source ds
    VkDescriptorSet  dsGrad;         // gradient uniform buffer

    VkhImage fontCacheImg; // current font cache, may not be the last one, updated only if new glyphs are
                           // uploaded by the current context

    VkRect2D bounds;

    uint32_t curColor;

#if VKVG_FILL_NZ_GLUTESS
    void (*vertex_cb)(VKVG_IBO_INDEX_TYPE, VkvgContext); // tesselator vertex callback
    VKVG_IBO_INDEX_TYPE tesselator_fan_start;
    uint32_t            tesselator_idx_counter;
#endif

#if VKVG_RECORDING
    vkvg_recording_t *recording;
#endif

    vkh_buffer_t uboGrad; // uniform buff obj holdings gradient infos

    // vk buffers, holds data until flush
    vkh_buffer_t indices;     // index buffer with persistent map memory
    uint32_t     sizeIBO;     // size of vk ibo
    uint32_t     sizeIndices; // reserved size
    uint32_t     indCount;    // current indice count

    uint32_t            curIndStart;   // last index recorded in cmd buff
    VKVG_IBO_INDEX_TYPE curVertOffset; // vertex offset in draw indexed command

    vkh_buffer_t vertices;     // vertex buffer with persistent mapped memory
    uint32_t     sizeVBO;      // size of vk vbo size
    uint32_t     sizeVertices; // reserved size
    uint32_t     vertCount;    // effective vertices count

    Vertex              *vertexCache;
    VKVG_IBO_INDEX_TYPE *indexCache;

    // pathes, exists until stroke of fill
    vec2    *points;     // points array
    uint32_t sizePoints; // reserved size
    uint32_t pointCount; // effective points count

    // pathes array is a list of point count per segment
    uint32_t  pathPtr; // pointer in the path array
    uint32_t *pathes;
    uint32_t  sizePathes;

    uint32_t segmentPtr;   // current segment count in current path having curves
    uint32_t subpathCount; // store count of subpath, not straight forward to retrieve from segmented path array
    bool     simpleConvex; // true if path is single rect or concave closed curve.

    bool     cmdStarted;     // prevent flushing empty renderpass
    bool     pushCstDirty;   // prevent pushing to gpu if not requested

    float    lineWidth;
    float    miterLimit;
    uint32_t dashCount;  // value count in dash array, 0 if dash not set.
    float    dashOffset; // an offset for dash
    float   *dashes;     // an array of alternate lengths of on and off stroke.

    vkvg_operator_t  curOperator;
    vkvg_line_cap_t  lineCap;
    vkvg_line_join_t lineJoin;
    vkvg_fill_rule_t curFillRule;

    long selectedCharSize; /* Font size*/
    char selectedFontName[FONT_NAME_MAX_SIZE];
    //_vkvg_font_t		  selectedFont;		//hold current face and size before cache addition
    _vkvg_font_identity_t *currentFont;     // font pointing to cached fonts identity
    _vkvg_font_t          *currentFontSize; // font structure by size ready for lookup
    vkvg_direction_t       textDirection;

    push_constants pushConsts;
    VkvgPattern    pattern;

    vkvg_context_save_t *pSavedCtxs;   // last ctx saved ptr
    uint8_t              curSavBit;    // current stencil bit used to save context, 6 bits used by stencil for save/restore
    VkhImage            *savedStencils;// additional image for saving contexes once more than 6 save/restore are reached
    vkvg_clip_state_t    curClipState; // current clipping status relative to the previous saved one or clear state if
                                       // none.

    VkClearRect           clearRect;
    VkRenderPassBeginInfo renderPassBeginInfo;
} vkvg_context;

typedef struct _ear_clip_point {
    vec2                    pos;
    VKVG_IBO_INDEX_TYPE     idx;
    struct _ear_clip_point *next;
} ear_clip_point;

typedef struct {
    bool     dashOn;
    uint32_t curDash;       // current dash index
    float    curDashOffset; // cur dash offset between defined path point and last dash segment(on/off) start
    float    totDashLength; // total length of dashes
    vec2     normal;
} dash_context_t;

typedef struct {
    uint32_t iL;
    uint32_t iR;
    uint32_t cp; // current point

    VKVG_IBO_INDEX_TYPE firstIdx; // save first point idx for closed path
    float               hw;       // stroke half width, computed once.
    float               lhMax;    // miter limit * line width
    float arcStep; // cached arcStep, prevent compute multiple times for same stroke, 0 if not yet computed
} stroke_context_t;

void _check_vertex_cache_size(VkvgContext ctx);
void _ensure_vertex_cache_size(VkvgContext ctx, uint32_t addedVerticesCount);
void _resize_vertex_cache(VkvgContext ctx, uint32_t newSize);

void _check_index_cache_size(VkvgContext ctx);
void _ensure_index_cache_size(VkvgContext ctx, uint32_t addedIndicesCount);
void _resize_index_cache(VkvgContext ctx, uint32_t newSize);

bool _check_pathes_array(VkvgContext ctx);

bool _current_path_is_empty(VkvgContext ctx);
void _finish_path(VkvgContext ctx);
void _clear_path(VkvgContext ctx);
void _remove_last_point(VkvgContext ctx);
bool _path_is_closed(VkvgContext ctx, uint32_t ptrPath);
void _set_curve_start(VkvgContext ctx);
void _set_curve_end(VkvgContext ctx);
bool _path_has_curves(VkvgContext ctx, uint32_t ptrPath);

float _normalizeAngle(float a);
float _get_arc_step(VkvgContext ctx, float radius);

vec2 _get_current_position(VkvgContext ctx);
void _add_point(VkvgContext ctx, float x, float y);

void  _resetMinMax(VkvgContext ctx);
void  _vkvg_path_extents(VkvgContext ctx, bool transformed, float *x1, float *y1, float *x2, float *y2);
void  _draw_stoke_cap(VkvgContext ctx, stroke_context_t *str, vec2 p0, vec2 n, bool isStart);
void  _draw_segment(VkvgContext ctx, stroke_context_t *str, dash_context_t *dc, bool isCurve);
float _draw_dashed_segment(VkvgContext ctx, stroke_context_t *str, dash_context_t *dc, bool isCurve);
bool  _build_vb_step(VkvgContext ctx, stroke_context_t *str, bool isCurve);

void _poly_fill(VkvgContext ctx, vec4 *bounds);
void _fill_non_zero(VkvgContext ctx);
void _draw_full_screen_quad(VkvgContext ctx, vec4 *scissor);

void _create_gradient_buff(VkvgContext ctx);
void _create_vertices_buff(VkvgContext ctx);
void _add_vertex(VkvgContext ctx, Vertex v);
void _add_vertexf(VkvgContext ctx, float x, float y);
void _set_vertex(VkvgContext ctx, uint32_t idx, Vertex v);
void _add_triangle_indices(VkvgContext ctx, VKVG_IBO_INDEX_TYPE i0, VKVG_IBO_INDEX_TYPE i1, VKVG_IBO_INDEX_TYPE i2);
void _add_tri_indices_for_rect(VkvgContext ctx, VKVG_IBO_INDEX_TYPE i);

void _vao_add_rectangle(VkvgContext ctx, float x, float y, float width, float height);

void _bind_draw_pipeline(VkvgContext ctx);
void _create_cmd_buff(VkvgContext ctx);
void _check_vao_size(VkvgContext ctx);
void _flush_cmd_buff(VkvgContext ctx);
void _ensure_renderpass_is_started(VkvgContext ctx);
void _emit_draw_cmd_undrawn_vertices(VkvgContext ctx);
void _flush_cmd_until_vx_base(VkvgContext ctx);
bool _wait_ctx_flush_end(VkvgContext ctx);
bool _wait_and_submit_cmd(VkvgContext ctx);
void _update_push_constants(VkvgContext ctx);
void _update_cur_pattern(VkvgContext ctx, VkvgPattern pat);
void _set_mat_inv_and_vkCmdPush(VkvgContext ctx);
void _start_cmd_for_render_pass(VkvgContext ctx);

void _createDescriptorPool(VkvgContext ctx);
void _init_descriptor_sets(VkvgContext ctx);
void _update_descriptor_set(VkvgContext ctx, VkhImage img, VkDescriptorSet ds);
void _update_gradient_desc_set(VkvgContext ctx);
void _free_ctx_save(vkvg_context_save_t *sav);
void _release_context_ressources(VkvgContext ctx);

static inline float vec2_zcross(vec2 v1, vec2 v2) { return v1.x * v2.y - v1.y * v2.x; }
static inline float ecp_zcross(ear_clip_point *p0, ear_clip_point *p1, ear_clip_point *p2) {
    return vec2_zcross(vec2_sub(p1->pos, p0->pos), vec2_sub(p2->pos, p0->pos));
}
void _recursive_bezier(VkvgContext ctx, float distanceTolerance, float x1, float y1, float x2, float y2, float x3,
                       float y3, float x4, float y4, unsigned level);
void _bezier(VkvgContext ctx, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4);
void _line_to(VkvgContext ctx, float x, float y);
void _elliptic_arc(VkvgContext ctx, float x1, float y1, float x2, float y2, bool largeArc, bool counterClockWise,
                   float _rx, float _ry, float phi);

void _select_font_face(VkvgContext ctx, const char *name);
#endif