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/*
* Copyright (c) 2018-2022 Jean-Philippe Bruyère <jp_bruyere@hotmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the
* Software, and to permit persons to whom the Software is furnished to do so, subject
* to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef VKVG_SYNC_CONTEXT_INTERNAL_H
#define VKVG_SYNC_CONTEXT_INTERNAL_H
#include "vkvg_internal.h"
#include "vkvg.h"
#include "vkh.h"
typedef struct _vkvg_sync_context* vkvgSync;
typedef struct _vkvg_sync_context {
VkvgDevice dev;
VkFence fence; // this fence is kept signaled when idle, wait and reset are called before each recording.
VkSemaphore signals[2]; // dual signal semaphore couple with the fence guard ensure sync in multithreaded.
bool nextSubmIdx; // switch between signal[0] and [1], index of the next sema to use as signal
vkvgSync awaitedBy;
vkvgSync awaiting;
}vkvg_sync_context;
void _sync_context_init (VkvgDevice dev, vkvg_sync_context* ctx);
void _sync_context_clear (vkvgSync ctx);
VkResult _sync_context_wait (vkvgSync ctx, uint64_t timeout);
VkResult _sync_context_wait_and_reset (vkvgSync ctx, uint64_t timeout);
void _sync_context_dbg_print (const char *label, vkvg_sync_context* ctx);
#endif
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