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#include "test.h"
#include "tinycthread.h"
#define THREAD_COUNT 8
static int finishedThreadCount = 0;
static mtx_t mutex;
void drawRandomRect (VkvgContext ctx, float s) {
float w = (float)test_width;
float h = (float)test_height;
randomize_color(ctx);
float x = truncf(w*rndf());
float y = truncf(h*rndf());
vkvg_rectangle(ctx, x, y, s, s);
}
void _before_submit (void* data) {
mtx_lock((mtx_t*)data);
printf("sumbit 0x%lx\n", thrd_current());
}
void _after_submit (void* data) {
printf("release 0x%lx\n", thrd_current());
mtx_unlock((mtx_t*)data);
}
int drawRectsThread () {
VkvgSurface s = vkvg_surface_create(device, test_width, test_height);
VkvgContext ctx = vkvg_create(s);
for (uint32_t i=0; i<test_size; i++) {
drawRandomRect(ctx, 14.0f);
vkvg_fill (ctx);
}
vkvg_destroy(ctx);
mtx_lock(&mutex);
finishedThreadCount++;
ctx = vkvg_create(surf);
vkvg_set_source_surface (ctx, s, 0, 0);
vkvg_paint(ctx);
vkvg_destroy(ctx);
mtx_unlock(&mutex);
vkvg_surface_destroy (s);
return 0;
}
void fixedSizeRects(){
printf("==>main 0x%lx\n", thrd_current());
mtx_t gQMutex;
mtx_init (&gQMutex, mtx_plain);
vkvg_device_set_queue_guards (device, _before_submit, _after_submit, &gQMutex);
thrd_t threads[THREAD_COUNT];
finishedThreadCount = 0;
mtx_init (&mutex,mtx_plain);
for (uint32_t i=0; i<THREAD_COUNT; i++) {
thrd_create (&threads[i], drawRectsThread, NULL);
}
const struct timespec ts = {1,0};
while (finishedThreadCount < THREAD_COUNT)
thrd_sleep(&ts, NULL);
mtx_destroy(&mutex);
vkvg_device_set_queue_guards (device, NULL, NULL, NULL);
mtx_destroy (&gQMutex);
printf("------- 0x%lx\n", thrd_current());
}
int main(int argc, char *argv[]) {
PERFORM_TEST (fixedSizeRects, argc, argv);
return 0;
}
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