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/*
* multiple contexts in separate thread on temp surface for each thread
* guarded blit on final surface.
*/
#include "test.h"
#include "tinycthread.h"
#define THREAD_COUNT 16
static int finishedThreadCount = 0;
static mtx_t *pmutex;
void drawRandomRect(VkvgContext ctx, float s) {
float w = (float)test_width;
float h = (float)test_height;
randomize_color(ctx);
float x = truncf(w * rndf());
float y = truncf(h * rndf());
vkvg_rectangle(ctx, x, y, s, s);
}
int _single_font_and_size() {
VkvgSurface s = vkvg_surface_create(device, test_width, test_height);
VkvgContext ctx = vkvg_create(s);
vkvg_clear(ctx);
for (uint32_t i = 0; i < test_size / THREAD_COUNT; i++) {
randomize_color(ctx);
float x = rndf() * test_width;
float y = rndf() * test_height;
vkvg_select_font_face(ctx, "mono");
vkvg_set_font_size(ctx, 20);
vkvg_move_to(ctx, x, y);
vkvg_show_text(ctx, "This is a test string!");
}
vkvg_destroy(ctx);
mtx_lock(pmutex);
ctx = vkvg_create(surf);
vkvg_set_source_surface(ctx, s, 0, 0);
vkvg_paint(ctx);
vkvg_destroy(ctx);
finishedThreadCount++;
mtx_unlock(pmutex);
vkvg_surface_destroy(s);
return 0;
}
void threaded_text(int (*testfunc)(void *)) {
mtx_t mutex;
pmutex = &mutex;
thrd_t threads[THREAD_COUNT];
finishedThreadCount = 0;
mtx_init(pmutex, mtx_plain);
for (uint32_t i = 0; i < THREAD_COUNT; i++)
thrd_create(&threads[i], testfunc, NULL);
const struct timespec ts = {1, 0};
while (finishedThreadCount < THREAD_COUNT)
thrd_sleep(&ts, NULL);
mtx_lock(pmutex);
mtx_unlock(pmutex);
mtx_destroy(pmutex);
pmutex = NULL;
}
void single_font_and_size() { threaded_text(_single_font_and_size); }
int main(int argc, char *argv[]) {
PERFORM_TEST(single_font_and_size, argc, argv);
return 0;
}
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