diff options
| author | Bryce Harrington <b.harrington@samsung.com> | 2014-07-24 14:22:14 -0700 |
|---|---|---|
| committer | Bryce Harrington <b.harrington@samsung.com> | 2014-07-24 14:22:14 -0700 |
| commit | 7acc2130fcb4dd4e0375560ce7978002f2d2d2bb (patch) | |
| tree | 01253f79751f63b519ceb6e1cb8d69e68316eeaf /src/skia-tests/radial-gradient.cpp | |
| parent | ba0832b38918bcd1c79b636c1dc9068bf3ff6f68 (diff) | |
tests: Implement linear and radial gradients
Diffstat (limited to 'src/skia-tests/radial-gradient.cpp')
| -rw-r--r-- | src/skia-tests/radial-gradient.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/skia-tests/radial-gradient.cpp b/src/skia-tests/radial-gradient.cpp new file mode 100644 index 0000000..62d7fe1 --- /dev/null +++ b/src/skia-tests/radial-gradient.cpp @@ -0,0 +1,99 @@ +/* + * Copyright 2014 © Samsung Research America, Silicon Valley + * + * Use of this source code is governed by the 3-Clause BSD license + * specified in the COPYING file included with this source code. + */ +#include <config.h> + +#include <math.h> + +#include <SkCanvas.h> +#include <SkPaint.h> +#include <SkRect.h> +#include <SkGradientShader.h> + +#include "caskbench.h" +#include "caskbench_context.h" +#include "skia-shapes.h" + +int +sk_setup_radial_gradient(caskbench_context_t *ctx) +{ + return 1; +} + +void +sk_teardown_radial_gradient(void) +{ +} + +int +sk_test_radial_gradient(caskbench_context_t *ctx) +{ + int w = ctx->canvas_width; + int h = ctx->canvas_height; + SkColor colors[10]; + SkPoint center; + + center.fX = SkIntToScalar(20); + center.fY = SkIntToScalar(20); + + for (int i=0; i<NUM_ELEM(colors); i++) + colors[i] = skiaRandomColor(); + + SkShader* shader = NULL; + shader = SkGradientShader::CreateRadial( + center, 20, + colors, NULL, NUM_ELEM(colors), + SkShader::kClamp_TileMode); + + // TODO: the HTML5 createRadialGradiet() routine + // actually creates a conical gradient: A gradient + // is made between two circles C1 and C2. + // x0=20, y0=20, r0=20, x1=50, y1=50, r1=70 + + shapes_t shape; + shape_copy(&ctx->shape_defaults, &shape); + for (int i=0; i<ctx->size; i++) { + double x1 = (double)rand()/RAND_MAX * w; + double x2 = (double)rand()/RAND_MAX * w; + double y1 = (double)rand()/RAND_MAX * h; + double y2 = (double)rand()/RAND_MAX * h; + + double xx = MIN(x1, x2); + double yy = MIN(x1, x2); + double ww = abs(x2 - x1); + double hh = abs(y2 - y1); + + // transform(shape.width/100, 0, 0, shape.height/100, 0, 0) + shape.x = 0; + shape.y = 0; + shape.width = 100; + shape.height = 100; + shape.fill_type = CB_FILL_RADIAL_GRADIENT; + + skiaRandomizePaintColor(ctx); + + ctx->skia_paint->setStyle(SkPaint::kFill_Style); + ctx->skia_paint->setShader(shader); + + skiaDrawRectangle(ctx, &shape); + + if (shader) + shader->unref(); + } + + return 1; +} + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |