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Diffstat (limited to 'vke/src/Activable.cs')
| -rw-r--r-- | vke/src/Activable.cs | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/vke/src/Activable.cs b/vke/src/Activable.cs new file mode 100644 index 0000000..da5fdfd --- /dev/null +++ b/vke/src/Activable.cs @@ -0,0 +1,71 @@ +// +// Activable.cs +// +// Author: +// Jean-Philippe Bruyère <jp_bruyere@hotmail.com> +// +// Copyright (c) 2019 jp +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. +using System; +using System.Collections.Generic; +using System.Linq; +using Vulkan; +using static Vulkan.VulkanNative; + +namespace VKE { + public enum ActivableState { Init, Activated, Disposed }; + public abstract class Activable : IDisposable { + protected uint references; + protected ActivableState state; + + public Device dev { get; private set; } + + protected Activable (Device dev) { + this.dev = dev; + } + + public virtual void Activate () { + if (state == ActivableState.Disposed) + GC.ReRegisterForFinalize (this); + state = ActivableState.Activated; + references++; + } + + public void Desactivate () { + } + #region IDisposable Support + protected virtual void Dispose (bool disposing) { + state = ActivableState.Disposed; + } + + ~Activable() { + Dispose(false); + } + public void Dispose () { + if (references>0) + references--; + if (references>0) + return; + Dispose (true); + GC.SuppressFinalize(this); + } + #endregion + } +} |