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* rename vke directory to CVKLJean-Philippe Bruyère2019-08-30
* distance field fonts, separate vkvg addon, debugJean-Philippe Bruyère2019-08-30
* shaders compiled as resources with project name prefixJean-Philippe Bruyère2019-08-28
* debug resize in deferredJean-Philippe Bruyère2019-08-28
* debug resourcesJean-Philippe Bruyère2019-08-28
* split work to insert compute stageJean-Philippe Bruyère2019-08-28
* separate pbr pass and final tonemaping in 2 renderpass to be able to insert c...Jean-Philippe Bruyère2019-08-28
* ktx debugJean-Philippe Bruyère2019-08-28
* debugJean-Philippe Bruyère2019-08-28
* save comit before image modifJean-Philippe Bruyère2019-08-28
* base directory creation, commentsJean-Philippe Bruyère2019-08-03