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path: root/src/vkvg_context_internal.h
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* vkvg api float->doubleJean-Philippe Bruyère2021-08-10
* split font identity and size structure, the second holding face, hb, and look...Jean-Philippe Bruyère2021-07-19
* save fontconfig results in _vkvg_font_t; status check on facade fnt call, vkc...Jean-Philippe Bruyère2021-07-19
* split select font face/path, preferedPhysicalDeviceType in test.cJean-Philippe Bruyère2021-06-14
* solve macro=type problem for ibo int, debug statisticJean-Philippe Bruyère2021-05-10
* wip, reame path bits, typoJean-Philippe Bruyère2021-05-10
* rename _flush_undrawn to emit_undrawnJean-Philippe Bruyère2021-05-10
* debug font cacheJean-Philippe Bruyère2020-08-31
* restore text uv in default vertices for textJean-Philippe Bruyère2020-07-22
* prevent overflow of index addressingJean-Philippe Bruyère2020-07-22
* paintJean-Philippe Bruyère2020-07-22
* solid fill & strokeJean-Philippe Bruyère2020-07-22
* path array with only segment lengths instead of start/stop pointsJean-Philippe Bruyère2020-07-11
* Win warn clean (#38)j-p2020-06-01
* Fontconfig init check, sample startup simplified, code docs and cleanJean-Philippe Bruyère2020-05-05
* scale arc steps with current matrixJean-Philippe Bruyère2020-05-05
* combine with existant normal strokeJean-Philippe Bruyère2020-05-05
* prepare func _build_vb_step for custom points from dashed lines; build badgesJean-Philippe Bruyère2020-01-24
* Appveyor (#27)j-p2020-01-23
* prepare set/get dashJean-Philippe Bruyère2020-01-22
* debug stroke closed path anticlockwise with join != mitterJean-Philippe Bruyère2020-01-14
* debug, log, commentsJean-Philippe Bruyère2019-11-22
* wipJean-Philippe Bruyère2019-09-09
* dyn sizing of vbo and ibo buffersJean-Philippe Bruyère2019-09-06
* use vertexOffset in drawCommand to be able to flush just before emiting a new...Jean-Philippe Bruyère2019-09-06
* debugJean-Philippe Bruyère2019-09-03
* direct draw on swapchain image as option, several testsJean-Philippe Bruyère2019-09-03
* dual command buffers for context, wait and submit queue submission pattern in...Jean-Philippe Bruyère2019-09-03
* using host cached vbo and ibo, memcpy before drawJean-Philippe Bruyère2019-09-03
* check path array on curve end pointJean-Philippe Bruyère2019-09-03
* compute bounds with current matrix for scissor, use for paint, not clippingJean-Philippe Bruyère2019-09-03
* using scissor speed up full screen quadJean-Philippe Bruyère2019-09-03
* floating operationsJean-Philippe Bruyère2019-09-03
* curve tracking in pathes to avoid extra operation for bevel and rounded line ...Jean-Philippe Bruyère2019-09-03
* save stencil if save/restore layers exceed 6, recursiveJean-Philippe Bruyère2019-05-17
* remove full screen rectancle no longer neededJean-Philippe Bruyère2019-05-10
* gen full screen quad in vertex shader to solve scaling issues of quad vertice...Jean-Philippe Bruyère2019-05-02
* save stencil state in remaining bits, limit save/restore to 6 layersJean-Philippe Bruyère2019-05-01
* clear stencil on context creation with renderpass begin, handle sample count ...Jean-Philippe Bruyère2019-05-01
* dont save/restore path datasJean-Philippe Bruyère2019-05-01
* reimplement ear clipping for triangulation with non-zero fill ruleJean-Philippe Bruyère2019-05-01
* deffered resolve funcs, comments, some warnings resolvesJean-Philippe Bruyère2019-02-28
* code clean, warning cleaningJean-Philippe Bruyère2019-01-07
* empty texture to prevent unbound descriptor validation error, use _LIBS sufix...Jean-Philippe Bruyère2019-01-06
* premult alpha, comments, frame msr in testJean-Philippe Bruyère2018-10-03
* test vkClearAttachment, comments, pipelineCache use (should save and restore)Jean-Philippe Bruyère2018-06-12
* prevent flushing empty render pass, use vkvg_buffer instead of vkh_bufferJean-Philippe Bruyère2018-06-07
* use VulkanMemoryAllocator for mem allocsJean-Philippe Bruyère2018-05-08
* rename fill rectJean-Philippe Bruyère2018-04-30
* mimic reference counting from cairoJean-Philippe Bruyère2018-04-29